Destiny: Rise of Iron – Xur, Bounties, Artifacts | Weekly Reset [10/28]

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Destiny has entered Year 3 with Rise of Iron, and the weekly resets continue to march on. Don’t miss out on the new bounties, Xur vendor items, or artifacts available — check out our continuously updated article covering all the most important changes implemented from week to week. Here’s what you can expect, what challenges you can face, and what rewards you’ll want to pick up before the weekend.

If you’re still unfamiliar with everything Destiny Year 3 does different, check out the list of Rise of Iron changes here, or learn about the latest updates here. If that isn’t enough, browse through the comprehensive link bank below for all our accumulated knowledge covering every aspect of the Rise of Iron expansion.


Destiny Year 3 – Weekly Reset

Here, you’ll find everything worthwhile that’s reset in Destiny. These changes include the weekly Nightfall event, modifiers to Heroic Strikes, Challenge of Elders modifiers, artifacts available, Lord Shaxx bounties, and more. Check back every week for fresh updates.


Xur’s Stock [Xur only appears over the weekend – Friday to Sunday.]

  • Location: At the railings outside the speaker’s chamber.
  • Legacy Engram – Primary Weapon Engram [31 Strange Coins]
    • Only gives engrams for old items. Probably best to ignore.
  • Eternal Warrior – Helmet [13 Strange Coins]
    • Requires Titan Class
    • 350 Defense
    • Gain Unstoppable Fist of Havoc
    • Gain bonus Super energy from melee kills on minions of the Darkness.
    • Replenish health when you pickup an orb.
  • Achlyophage Symbiote – Helmet [13 Strange Coins]
    • Requires Hunter Class
    • 350 Defense
    • Golden Gun gains one additional shot.
    • Gain bonus Super energy on Grenade kills.
    • Bonus grenade energy on Orb pickups.
  • Skull of Dire Ahamkara – Helmet [13 Strange Coins]
    • Requires Warlock Class
    • 350 Defense
    • Take reduced damage while using Nova Bomb. Improved Energy Drain abilities.
    • Gain bonus Super energy from melee kills on minions of the Darkness.
    • Gains bonus melee energy on Orb pickups.
  • Bad Juju – Pulse Rifle [23 Strange Coins]
    • 350 Attack
    • After each kill, weapon will reload automatically and increase damage for a short time. Kills will help charge your super.
    • This weapon has bonus accuracy when firing from the hip.

Artifact Vendor – Tyra 

  • Memory of Skorri: When your super is full, nearby allies’ supers recharge faster.
  • Memory of Radegast: Gain the ability to reflect energy-based projectiles when Guarding with a Sword. Increased Sword ammo capacity.
  • Memory of Gheleon: Grants a detail radar. Radar persists when sighting with primary weapons.

Iron Lord Bounties – Shiro-4

  • Anti-Splicer: Complete 0/10 Patrols in the Plaguelands.
  • Stay Down: Defeat any Fallen in the Plaguelands.
  • Archon’s Forge: Vandals: Complete 0/4 Vandal Encounters in the Archon’s Forge

Crucible Bounty – Lord Shaxx

  • A Hunt for Glory
    • 0/7 Supremacy Matches Complete
    • 0/50 Primary Kills in Supremacy
    • 0/30 Kill Credits in Supremacy
    • 0/20 Crests Denied in Supremacy

Find even more Destiny: Rise of Iron articles on Gameranx:


Sources: [1], [2]