Destiny 2: Nightstalker Breakdown | Class Guide

Destiny 2 has officially released for the PlayStation 4 and Xbox One platforms. PC gamers will have to wait just a little bit longer before they can get their hands on a copy.

With the game officially out, you may be curious as to the various classes available in the Destiny sequel. With the various classes available, we’ll give a quick breakdown as to what sets them apart. Likewise, take a look at our other Destiny 2 featured guides below!

Find More Destiny 2 Guides From Gameranx:

  • Hunter Subclass

Super Ability
  • Shadowshot

    • A Void Anchor shot that will prevent enemies from using their abilities and causes damage.

  • Vortex Grenade
    • Create a Vortex that will damage enemies for a brief amount of time.
  • Voidwall Grenade

    • Cast a horizontal wall that will damage enemies trapped within it.
  • Spike Grenade

    • A sticky grenade that will emit a damaging void light.

Special Abilities
  • Marksman’s Dodge
    • Automatically reload equipped weapon while dodging.
  • Gambler’s Dodge
    • Dodging near an enemy will recharge Melee energy.
  • High Jump
    • Increase Double Jump.
  • Strafe Jump
    • Upgrade Double Jump with better directional air control.
  • Triple Jump
    • Add a third Jump to the Double Jump.

  • Snare Bomb

    • Disorient enemies with a cloud of smoke.
  • Keen Scout

    • Use an enhanced tracker while being able to sprint and sneak around faster.
  • Deadfall
    • Void Anchors will become traps and will have an increase range and duration.
  • Vanishing Step
    • Dodging will make your invisible for a brief amount of time.
  • Vanish in Smoke
    • Grant invisibility for your teammates for a brief amount of time.
  • Lockdown

    • Grenade and smoke effects will now last longer.
  • Heat of the Pack
    • Killing tethered enemies will grant Orbs of Light along with increasing your recovery, resilience, and mobility.
  • Moebius Quiver
    • Fire multiple Shadowshow in succession.


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