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Horizon Zero Dawn: Main Quest Guide | Full Story Walkthrough

March 19, 2017 by Hayden Russell

Hunt your way through the wild and dangerous world of Horizon Zero Dawn with Gameranx’s Comprehensive Walkthrough Guide!


Table of Contents

  • Main Quest 1: A Gift From the Past
  • Main Quest 3: The Point of the Spear
  • Main Quest 4: Mother’s Heart
  • Main Quest 5: The Proving
  • Main Quest 6: The Womb of the Mountain
  • Main Quest 7: A Seeker at the Gates
  • Main Quest 8: The War Chief’s Trail
  • Main Quest 9: Revenge of the Nora
  • Main Quest 10: The City of the Sun
  • Main Quest 11: Field of the Fallen
  • Main Quest 12: Into the Borderlands
  • Main Quest 13: The Sun Shall Fall
  • Main Quest 14: Maker’s End
  • Main Quest 15: The Grave-Hoard
  • Main Quest 16: To Curse the Darkness
  • Main Quest 17: Deep Secrets of the Earth
  • Main Quest 18: The Terror of the Sun
  • Main Quest 19: The Heart of the Nora
  • Main Quest 20: The Mountain that Fell
  • Main Quest 21: The Looming Shadow
  • Main Quest 22: The Face of Extinction

Main Quest 2: Lessons of the Wild

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On this mission, you’re accompanied by Rost. Walk forward to collect the medicinal salvebrush. This plant can be used for healing and will immediately be added to your medicine pouch. To access the contents of this pouch and heal, simply press up on the d-pad.

Follow Rost until he tells you to crouch and take cover on some tall grass to hide from some machines up ahead. On Rost’s signal, move to the next patch of grass on your left while avoiding the gaze of the watcher machines. Move to another patch of grass once more and then the watchers will have passed you by unnoticed, continue following Rost.

A cutscene will play. Afterwards, continue following Rost. Whenever you find plants for foraging, make sure to pick these up, as they will act as ingredients for crafting useful items later. Rost will then ask you to pick up rocks. Survey the surrounding area and collect 10 or so rocks before proceeding. Catch up with Rost and another cutscene will play.

Rost wants you to lure a watcher to his area in some tall grass below you. To do so, you need to throw a rock in Rost’s vicinity while a watcher is nearby by holding down on the dpad and releasing once you’ve got your aim ready. If successful, the machine will move to investigate the noise and Rost will take out the watcher.

Jump down to rost and harvest supplies off of the watcher’s body. Now you have the supplies to make arrows. Hold down the L1 button to open your crafting menu, once there, hold down X to craft arrows. Go ahead and craft as many arrows as you can hold, they will come in handy later. After this, continue following Rost to the next checkpoint, but make sure to crouch and hide when he does!

After hiding in another patch of grass, a cutscene will play. After the cutscene, use your scanner to reveal the weak spots on the strider machine. You can use R2 to tag the beast as well. Then use your bow to target either the canister on its back or the light coming from its eye. Two or three well placed shots should take the strider down, but if not, be ready to move when it comes after you.

After the kill, search the strider for useful items. This should become a habit when making any kill from now on. Afterwards, run after Rost up a hill and a cutscene will play. Now you’re tasked with saving an injured person from the machines. You don’t have your bow in this section, so tread carefully, as there is no way to kill the machines if you are seen.

Hiding in a patch of grass, use your scanner to reveal the scouting paths of the watchers. Using this information, sneak between patches of tall grass to the injured person. There are several paths, but sticking to your right is probably the safest bet in this situation. Once you arrive at the the injured person, press triangle and a cutscene will play.

Now you must lead Teb back to Rost without alerting any of the machines. Once again, stick to the tall grass and use your scanner to survey the paths of the watchers. Patience is key here, as being spotted is bad news for Aloy. After walking through two patches of grass and a watcher or two, you’ll be treated with a cutscene and the mission will be over.


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