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Balatro has many interconnected layers that combine to make an enthralling experience. Equal parts push-your-luck, high-stakes poker, and rogue-like, there is a lot to sink your teeth into. So much so that we have many (many) guides covering the individual aspects of this outstanding indie release.
But we aren’t finished yet, because there’s plenty more to talk about. In this guide, we are going to dive into the often-overlooked world of Vouchers.
More Balatro content:
Deck Unlock Guide | Planet Card Guide | Tarot Card Guide | Spectral Card Guide | Legendary Joker Guide | Modifier Guide | Blank Voucher Guide | Best Legendary Jokers | Tag Guide | How To Unlock Cavendish
What Are Vouchers?
Vouchers are items you can buy between rounds in the Shop. These are powerful items that grant uniquely permanent effects to your run. Unlike one-use consumables, sellable Jokers, or even destroyable cards, once a Voucher is purchased, they are yours to keep until the end of the run.
Vouchers have another interesting characteristic – they are not refreshed. More accurately, they are not refreshed as often as other Shop items. While you can expect Packs and Jokers to refresh between rounds, Vouchers will only restock after you’ve defeated a Boss Blind.
Vouchers are not as flashy as Jokers – often lacking the bombastic game-changing effects granted by those purchasable modifiers. Despite that, they still offer powerful boons that should not be overlooked.
Every Voucher In Balatro
There are a total of 32 Vouchers in Balatro. Of the 32 Vouchers, 16 of them are only usable after you unlock them (we have a separate guide covering that here) and can only be purchased after you acquire the prerequisite Voucher. In short, there are 16 Vouchers, and 16 enhanced versions of those Vouchers.
Voucher | Effect |
Blank | Does nothing |
Anti-matter | +1 Joker Slot |
Clearance Sale | All cards and packs cost 25% less |
Liqiudation | All cards and packs cost 50% less |
Crystal Ball | +1 Consumable slot |
Omen Globe | Spectral Cards can now appear in Arcana Packs |
Director’s Cut | Reroll the Boss Blind once per Ante. $10 per roll |
Retcon | Reroll the Boss blind an unlimited number of times. $10 per roll |
Grabber | Gain +1 Hand |
Nacho Tong | Gain an additional +1 Hand |
Hieroglyph | Reduces Ante and Hand by 1 |
Petroglyph | Reduces Ante and Discard by 1 |
Hone | 2x chance to spawn Foil, Holographic, or Polychrome cards |
Glow Up | 4x chancer to spawn Foil, Holographic, or Polychrome cards |
Magic Trick | Playing Cards can now be purchased in the Shop |
Illusion | Cards bought from the shop can now have Enhancements, Editions, and Seals |
Overstock | +1 card slot in the shop |
Overstock Plus | an additional +1 card slot in the shop |
Paint Brush | +1 to your maximum hand size |
Palette | An additional +1 to your maximum hand size |
Planet Merchant | Planet Cards will appear 2x as often in the Shop |
Planet Tycoon | Planet Cards will appear 4x as often in the Shop |
Reroll Surplus | Rerolls are $2 cheaper |
Reroll Glut | Rerolls are and additional $2 cheaper |
Seed Money | Raise the Interest Cap per round to $10 |
Money Tree | Raise the Interest Cap per round to $20 |
Tarot Merchant | Tarot Cards will appear 2x as often in the Shop |
Tarot Tycoon | Tarot Cards will appear 4x as often in the Shop |
Telescope | Celestial Packs will always contain the planet that pertains to your most played hand |
Observatory | Planet Cards in your inventory will grant x1.5 Mult for their specific hand type |
Wasteful | Gain +1 Discard |
Recyclomancy | Gain an additional +1 Discard |
That’s all we have on Balatro for now. Be sure to check out our other content for more tips and tricks.