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Season 4 Reloaded of Call of Duty: Modern Warfare 2 and Warzone 2.0 is underway and it comes with one of the biggest crossovers that the game has done to this point. Along with new maps and modes, new mechanics will be introduced into the Battle Royale title that will completely change how the game is played. All this along with some new challenges, camos, and story missions to take part in, it is absolutely diabolical! This article will break down everything being added to Call of Duty: Modern Warfare 2 and Warzone 2.0 in Season 4 Reloaded.
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Everything New In The Season 4 Reloaded Update In Call Of Duty: Modern Warfare 2 and Warzone 2.0
Overall Additions
This section will cover all the content available to both Modern Warfare 2 and Warzone 2.0 players. This includes an update to the season-long Event that has been present in both the multiplayer and the Battle Royale, several all-new weapons, and even a crossover event with the television series The Boys.
The Boys Crossover
Prime Video’s highly successful superhero series The Boys is landing in Season 4 Reloaded as many things like map cosmetics, new mechanics, camo challenges, and even full-blown playable Operators. While many of the specific changes and additions will be covered as we make our way through the article, here is where we will discuss the Operators that players will be able to purchase to become members of The Seven.
The Starlight Bundle will release on July 12 at the start of the season while the Homelander bundle will be made available on July 16 and Black Noir will be available starting on July 20. Each bundle will come with the Operator of its titular hero as well as multiple weapon Blueprints as well as other cosmetics like Weapon Charms and Decals, Emblems, Loading Screens, and more. Each bundle will need to be purchased, costing 2,400 CoD Points.
Diabolical Camo Challenges
Just like Season 2 Reloaded and Season 3 Reloaded, Season 4 Reloaded introduces a brand-new mid-season camo challenge that tasks players with getting certain types of kills across the many different weapon classes. This new Challenge is part of The Boys crossover and is called the Diabolical Camo Challenge, taking the popular line for series lead Billy Butcher. Each weapon type has its own challenge with completing that challenge giving players a brand-new grey camo for that weapon class. When players complete all 10 challenges, they will earn a red variant of the camo for all weapons as well as a Weapon Charm. Below are all of the challenges for the Diabolical Camo Challenge:
- Assault Rifles: Get 50 Operator headshots
- Battle Rifles: Get 25 Operator kills from behind
- SMGs: Get 250 Operator kills
- Shotguns: Get 30 Operator kills while prone
- LMGs: Get 30 Operator kills while using a suppressor
- Marksman Rifles: Get 30 Operator kills while mounted
- Sniper Rifles: Get 3 kills without dying 10 times
- Sidearms: Get 50 enemy longshot kills
- Launcher: Get 40 Operator kills
- Melee: Get 30 enemy kills
It is important to note the difference between Operator Kills and Enemy Kills. The former specifically refers to killing players while the latter includes both players and AI combatants, so if you find yourself struggling with the challenges referencing enemy kills, go into DMZ or Warzone to try and get them done.
New Shotgun: MX Guardian
The only new weapon in Season 4 Reloaded is the MX Guardian. Similar to the AA12 from the original Modern Warfare 2 weapon, this full-auto shotgun packs a massive punch along with very very recoil. Unlike other weapons, the MX Guardian will be part of the Battle Pass. Since the start of the season, there has been a “CLASSIFIED” sector on the Battle Pass that unlocks with the Season 4 Reloaded Update. This sector won’t be unlocked via Battle Pass Tokens, however, as each item will require players to complete a challenge with the MX Guardian being the HVT reward in the sector. Once players unlock any of the adjacent Sectors, which include D2, D3, D4, D5, D6, or D7, they can begin to work on these challenges. Below is the full list of the Classified Battle Pass sector challenges and their rewards:
- Dependable Emblem: Get 10 ADS Operator Kills with Shotguns.
- Gunfire Calling Card: Get 10 Hipfire Operator Kills with Shotguns.
- Fanning Hutch Loading Screen: Get 10 Headshot Operator Kills with Shotguns.
- 1 Hour Double Weapon XP Token: Get 10 One Shot Operator Kills with Shotguns.
- MX Guardian: Earn All Sector Rewards, then get 30 Point Blank Operator Kills with Shotguns.
Modern Warfare 2
Where the start of Season 4 saw a lot of new stuff like 6 maps and a new season on Ranked Play come to Modern Warfare 2, the mid-season update is much lighter for the premium title. There is only one new multiplayer map coming to the title as well as the bombastic conclusion to the Raid series that began back in Season 1 Reloaded.
1 New Core Map: Vondel Waterfront
The core 6v6 modes of Modern Warfare 2 are getting one new map in the new update. Part of the Vondel Warzone map introduced at the start of Season 4, Vondel Waterfront is a collection of condos on a pier. While certain routes have been changed from its Warzone counterpart players will find themselves in tight, close-quarter engagements while also having to use the water to their advantage.
Modern Warfare 2 Raid Series Finale: Atomgrad Episode 4
The Spec Ops Raids that have been introduced across the post-launch season tackle the next chapters of the Modern Warfare story, reintroducing many characters and plot threads from the 2019 title. After the ending of the Atomgrad Raid Episode 3, Task Force 141 has found themselves taken prisoner by ally-turned-enemy Hadir. With a nuclear warhead in play, it is up to the trio of Alex, Price, and Farah to escape capture and stop whatever plans he might have, but the team will need to be aware of their surroundings as they never know who could be ready to shoot them in the back.
Warzone
Warzone is where the bulk of the content for the new season will be introduced, with many gameplay alterations to certain maps as well as new mechanics exclusive to The Boys crossover event.
Temp V Field Upgrade
Around the map, players will be able to find Temporary Compound V, a weaker version of the chemical that creates the Supes in The Boys. A major plot point in the show’s third season Temp V gives ordinary people superpowers for a limited time. Just like how it is in the show, players that find this Field Upgrade will be given a power at random. This power can be one of 4 abilities:
- Charge Jump: Similar to the leap zombies were given in the Haunting of Verdansk or Rebirth of the Dead modes, players granted this ability will be able to jump extremely high and far with no fall damage taken when landing from the leap.
- Electric Shockwave: Described as a “super-EMP,” this ability will cause a large electric explosion around the player which will injure players and AI around them as well as disable electronics and vehicles.
- Laser Vision: Just as it says in the title, this ability will grant players the power of Homelander as they will float in the air and fire a deadly ray of lasers from their eyes, vaporizing anyone in front of them.
- Teleport: Arguably the most straightforward, this ability will cause the player to teleport high into the sky, functioning as an instant Redeploy Drone.
Vondel Battle Royale
Vondel was the new map added to Warzone 2.0 at the start of Season 4, though it was only playable as a Resurgence map and in the DMZ mode. Now, the European city comes to the classic Battle Royale mode.
New Vondel Gulag
To go along with the new Battle Royale mode for Vondel, there will also be a new Gulag exclusive to the map. Set in the crumbling ruins beneath the city, this new Gulag is a three-lane map that takes heavy inspiration from the first ever Gulag in Warzone 1, the Verdansk showers.
Portable Redeploy Drone Field Upgrade
The Redeploy Drones are some of the most useful parts of any Warzone map as it quickly allows players to reposition. Now, players will be able to find Portable Redeploy Drone Field Upgrade, allowing players to put down their own P.R.O. instead of having to go to one of the pre-placed ones found across the map.
DMZ
While not having any major additions, the DMZ mode has introduced a few updates to the player-to-player parts of the mode that will change how players interact with each other in the Exclusion Zone.
Plea For Help And Assimilation Changes
The Plea for Help feature is a core part of DMZ, allowing players a chance to get back up and not lose all of their stuff if a friendly stranger happens to be around. As it was before, the Plea for Help would immediately disappear if the downed player was looted and if they were revived by another player, they were forced to join the enemy team if revived. Both of these have been changed, meaning that the loot function of a downed player will be on their bag and can be looked through while also being given the option to revive the player by interacting with their body. Also, a revive won’t immediately force the revived player to join the team, creating a 30-second truce between the player and the team that revived them which means that they can’t damage each other for the allotted time.
In addition to this truce, players that revive another player will be given a prompt to invite the other player to their team. This direct message invite also includes the function of a direct assimilation invite, where a player will be able to send an assimilation request to a single player rather than sending it out to the entire surrounding area. Finally, to prevent players from killing other players in order to force them to assimilate with them, the team who killed the Player that is pleading will no longer be able to accept their plea request and then revive.
PvP Bounty System
Player hunting is one of the most dangerous aspects of the DMZ experience. While many teams will go into a match to complete any of their missions or simply collect some items, some teams enter a game to just pursue other players and hunt them. The new update to DMZ has added a new punishment for players that eliminate a lot of enemy players in the form of a new unique Bounty System.
When a player or their Squad kills a certain amount of players, they will be issued a warning about an impending Bounty being placed on their head. If the team eliminates another player, then all remaining players in the game will be notified of a Bounty being placed on their head and the team will have their general position marked on the map similar to how a Hunt Contract works. Killing a Player with a Bounty will award everyone in the squad $10,000. This new system is not found in either Building 21 or Koschei Complex, so be aware that these areas remain the PvP hubs that they have always been.
You can check out the Infinity Ward blog post regarding the new content in Season 4 Reloaded linked here. Stay tuned to Gameranx for future news, updates, and guides on Call of Duty: Modern Warfare 2 as well as Warzone 2.0.