During DC Fandome we got a reveal for a couple of DC Comics video games. For instance, we finally got a look at Rocksteady Games’ next title, Suicide Squad, but also a new game IP in general called Gotham Knights. This game is being developed by WB Games Montreal, where we get a look at Gotham City set apart from the Batman Arkham series that Rocksteady previously brought out. Still, fans who enjoyed that series may find some enjoyment that at the very least, we’ll get another look at an open world Gotham City.
Gotham Knights tells a story of the Batman family. It looks like we’re going to get a brand new unique storyline that wasn’t told previously. We know that Batman is seemingly killed at the start of this game and it’s up to his fellow allies to keep Gotham City safe. Villains are sure to start spreading around Gotham now that the Dark Knight is out of the picture, but with that said, we will have the likes of Bat Girl, Robin, Nightwing, and Red Hood, to keep the citizens safe from harm’s way. Each has its own unique outlook and likely playstyle, but just how they will handle in this game remains to be seen.
With that said, IGN managed to speak with Patrick Redding, the creative director behind Gotham Knights where he answered a few questions. For instance, we know that this will be a third-person brawler type of game. Likewise, this game is said to feature an open-world city. It looks like from the very start of the game, players will have the ability to explore anywhere they please and it won’t push players away by level grinding. There are no levels to really make note of, but there will be enemies that are a bit stronger.
It is one open-world city, right from the start. And no, there’s no level gating whatsoever.
It’s true that, as you are getting more powerful in your progression, you’re gonna see a sliding scale in terms of not just the level of the enemies, but even some of the types of enemies that you’re going to be coming up against. But it’s not a grind, it’s not a situation where you’ll say, ‘Oh, God, I have to go grind this type of mission in order to level up to this, and then I can get this.
While it doesn’t seem like there is a grinding element to this game, players will want to be cautious at the different enemies they will face against when they head into an enemy group. We’re eager to see more about this game, but it looks like we may have some time to wait as the title is not slated to launch into the market until sometime in 2021.