The company has officially announced that Titanfall 2‘s did not sell up to the publisher’s expectation. EA CFO Blake Jorgensen said during an earnings call this week that the game sold fewer copies than the company had initially anticipated.
However, he did not share details, like a specific unit sales number. EA, according to GameSpot, is actually backing away from talking about unit sales, instead focusing on discussion revenue per game and engagement levels.
CEO Andrew Wilson added that EA has a “great relationship” with developer Respawn. He added that EA anticipates that Titanfall 2 will sell for a long time, due in part to its high quality. Wilson was also asked during the all about why Titanfall 2 underperformed.
One analyst said that game’s October 28th release date, which just so happened to be sandwiched between Battlefiled 1 (October 21) and Call of Duty: Infinite Warfare (Novembr 4th) that would lead to “substantially disappointing” sales.
However, Wilson noted that “underperformance” might not be the correct term to use when describing Titanfall 2. He pointed out that Battlefield 4 had a slow start but went on to sell millions of copies overtime.
“So, the way we think about Titanfall, is that we have what is one of the best games of this year, and certainly one of the best games in this generation of consoles, in what is this year’s largest category,” Wilson said (via SeekingAlpha). “And we’ve got a development team who have unbelievable pedigree and a commitment to continue to support the community, and we expect to continue to grow that community through the coming fiscal year.”