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Iron Harvest is an RTS Set in Jakub Różalski’s 1920+ World

November 3, 2016 by Ian Miles Cheong

Iron Harvest is an RTS that combines the 1920s with mechs.

iron_harvest_01

The developers at King Art Games and Polish artist Jakub Różalski have announced Iron Harvest, a real-time strategy game for the PC, Xbox One and PlayStation 4. The game takes place in an alternate history version of the 1920s, called 1920+, where humanity in the world has advanced far beyond the world we live in, in terms of technology.

There’s bipedal mechs, for starters. In this alt-history world, the Great War was fought not just with men, but with gigantic mechanized robots who have become a part of everyday life after the war ended.

The Great War may be over, but forces move towards destabilizing Europe and setting it ablaze once again. 1920+ was created by Różalski, earning him and his artwork something of a cult following. His paintings are done in the style of the old masters, which earned him quite a bit of cred.

“We love games like Company of Heroes or Men at War and want to bring a similar gameplay experience to this fantastic world Jakub created,” Jan Theysen, Project Lead at KING Art Games explains. “You lead hero characters, mechs, and soldiers into epic battles in open sandbox maps. Cover mechanics and dynamic destruction play a major role in combat.”

The game is out in 2018. You can check out more of the game on the official site.

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