Table of Contents
- Main Quest 1: A Gift From the Past
- Main Quest 2: Lessons of the Wild
- Main Quest 3: The Point of the Spear
- Main Quest 4: Mother’s Heart
- Main Quest 5: The Proving
- Main Quest 6: The Womb of the Mountain
- Main Quest 7: A Seeker at the Gates
- Main Quest 8: The War Chief’s Trail
- Main Quest 9: Revenge of the Nora
- Main Quest 10: The City of the Sun
- Main Quest 11: Field of the Fallen
- Main Quest 12: Into the Borderlands
- Main Quest 13: The Sun Shall Fall
- Main Quest 15: The Grave-Hoard
- Main Quest 16: To Curse the Darkness
- Main Quest 17: Deep Secrets of the Earth
- Main Quest 18: The Terror of the Sun
- Main Quest 20: The Mountain that Fell
- Main Quest 21: The Looming Shadow
- Main Quest 22: The Face of Extinction
Main Quest 19: The Heart of the Nora
To start this mission, you’re going to need to travel all the way back to the All-Mother in the Embrace. Once you get close, you’ll start seeing corrupted machines. It’s best to avoid them now and save your supplies for later. Once you get close, you’ll need to take down a thunderjaw. Focus on taking out the cultists first, then direct your attention to the huge beast.
After engaging them for a moment, Nora will come out and begin attacking the invaders. Disable the thunderjaw’s weapons as quickly as possible. If you use your tear arrows, you can even pick up its disk launchers to use against it! Once you’re done looting, find Varl and talk to him, starting a cutscene.
After the cutscene, walk into the mountain and talk to Teersa and another cutscene will play. Now you will be in some ruins. Head in the door on your left and down the stairs. Continue following the marker through the halls. Once you get to a locked door, use triangle to override it. Continue following the marker and unlock the next door you run into.
On the other side of the door, scan around and pick up the datapoints. One of these will initiate a cutscene. After the cutscene, continue through the next door and up the elevator shaft one floor. Enter this hallway and unlock the next door. Follow the marker to the exit and a cutscene will play, ending the mission.