
We understand that for some of you, it might be tiring to see so many posts about how Roblox is breaking certain records both in the gaming space and against itself. However, the reason we keep showing this is because it’s important, and it highlights just how well the game is doing on the player front, which is vital to them in many respects. So, what is the next record that they have broken over the weekend? As we like to chronicle, the game continually gains people in its concurrent user count. Those are the gamers who all play the title at the same time.
The game has claimed that it gets about 80-90 million daily users, but that doesn’t mean they all play at once. There are 24 hours in a day, after all, and many of them play at different times than the others. So, while the concurrent player count is often low in relation to their daily numbers, it’s still insane how many people play at once. Over the weekend, the game broke its own record by over four million players, when nearly 26 million were on at the same time!
One of the biggest reasons why this is impressive isn’t just because of the four million person jump, but because of how there was no real “rhyme or reason” for this happening. After all, to our knowledge, there weren’t any major events going on. There have been teases of major events coming soon, but those aren’t in effect just yet.
Instead, it appears that, once again, a certain gardening game is responsible for not only people playing the game but people playing it all at once. Perhaps they’re trying to “garden together” to help enrich the experience. Or, perhaps they are people who all had a free Saturday and decided to jump onto Roblox. We truly can’t say. It was Father’s Day weekend, so perhaps they did things on Saturday so they could take Sunday off to be with their families. No matter the reason, the record is impressive.
Now, the question turns to, “How does this help the game and its dev team?” First, it gives them something to brag about, as not even Steam can compare with these kinds of concurrent numbers. Second, it likely gives them hope that with so many people playing at once, it’ll encourage them to spread the word and, just as important, keep buying stuff within the game.