Lost Soul Aside has been delayed, though not by much.

In February of this year, Ultizero announced that Lost Soul Aside would be released on May 30. It is a PlayStation 5 console exclusive, as part of Sony’s Big Hero China Project. It will also be coming to PC via Steam and Epic Games Store. As we noted, because Sony is also publishing Lost Soul Aside, it’s region locked on PC.
While there’s reason to question if being part of Big Hero China Project was best for the title, there’s now another small bit of bad news. As reported by Gematsu, Ultizero CEO and director Yang Bing shared this statement:
“We are truly grateful for the positive response we’ve received from players all over the world since we announced Lost Soul Aside.
We remain committed to delivering a high-quality game experience. To match the standards Ultizero Games have set for ourselves, we are going to take some additional time to polish the game.
Lost Soul Aside will now release on August 29, 2025. We want to express our heartfelt thanks to our fans waiting for the launch.”
That is the extent to Ultizero’s explanation, but there really may not be that much more to the situation. While it was remarkable that Lost Soul Aside started out as a one man project under Yang Bing, the final phases of game development were no doubt rough for him and for Ultizero.
We can simply attribute inexperience for the studio needing more time. No doubt they’re learning of the many things gamers would not realize were important to release games, such as getting certified for PlayStation 5, getting ratings across different regions, and checking that it works on every potential PC build under the sun.
If there’s anyone who’s challenged by this, it would be the game’s publisher and big money backer, Sony. Sony only has two 1st party games scheduled for this year, and they’re coming close to each other. Bungie’s Marathon is coming near the end of September, and Sucker Punch’s Ghost of Yōtei is coming at the start of October.
If Ultizero’s Lost Soul Aside stayed on course for May, it would have provided some more distance to keep Sony fans occupied. As it stands, there will now be a month gap between it and Sony’s two other games.
Now, if you’re a PlayStation 5 user yourself, you will likely be satisfied with the third-party games coming to the console anyway, but this is Sony’s problem, on how to best make money on their own games. These choices are probably born from external factors, such as the launch of the Switch 2 and the release of Grand Theft Auto 6. But Sony lacking control over their own games on their own platform reflects some mistakes made when they planned the past few years for PlayStation 5. We’ll see how the rest of the year plays out for Sony’s game studios.