• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Final Fantasy XIV: Dawntrail Players Confused by Viper Changes

July 5, 2024 by Carley Garcia

The new expansion has only been out for a week.

Despite the Dawntrail expansion for Final Fantasy XIV only being out for a week–including early access–the team at Square Enix is already proposing changes to the new Viper DPS class due to player feedback. It seems that not all players agree, however, with many baffled by others’ complaints about the job’s rotation.

The new fast-paced Viper class sees players wielding duel blades that can also be combined for ultra-powerful attacks. It also uses ‘positionals,’ with Vipers causing bonus damage from either the flank or rear of any enemy. This means that players need to carefully pay attention to where they’re standing after a combo.

“We’ve received feedback pertaining to the busyness of their skill rotation. To that end, we’re planning several improvements, including the easing of directional requirements, and changes to the effects of several actions,” the game’s producer Naoki Yoshida wrote in a new post.  “We’re aiming to implement these changes in Patch 7.05, though we also intend to make some smaller adjustments to the range of certain abilities in Patch 7.01. It will take a while longer, but we hope to address player concerns as best we can.”

The dev team is also planning changes for Monk, Astrologian, Black Mage, Samurai, Red Mage, and Pictomancer.

“It’s easy enough to understand once you get the hang of it while leaving plenty of room to grow. Changing the class this early on in its lifespan feels like overreacting,” one player responded on the game’s official forum.

“Perhaps they shouldn’t listen to players hot takes about how ‘hard’ viper is when it hasn’t been out one week,” said another.

The Dawntrail expansion for Final Fantasy XIV was officially released on July 2, but players preordering the expansion were able to play a few days early on June 28. The long-awaited release brings with it a level cap boost from 90 to 100, a new playable race, the Viper and Pictomancer DPS classes, new cities, new dungeons and raids, a new limited job, and an entirely new story arc. 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Video Game Graphics That STILL Hold Up

10 Video Game Graphics That STILL Hold Up

The Best cRPG Ever Made?

The Best cRPG Ever Made?

20 Things Developers Knew WE WOULD TRY

20 Things Developers Knew WE WOULD TRY

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

WHY CRIMSON DESERT LOOKS THIS GOOD & MORE

10 TERRIBLE Games That Are Absolutely Hilarious

10 TERRIBLE Games That Are Absolutely Hilarious

John Carpenter's Toxic Commando - Before You Buy

John Carpenter's Toxic Commando - Before You Buy

20 Best Games of 2015-2025 YOU NEED TO REVISIT

20 Best Games of 2015-2025 YOU NEED TO REVISIT

10 Dumb & SECRET Things FOUND In Resident Evil 9: Requiem

10 Dumb & SECRET Things FOUND In Resident Evil 9: Requiem

IS Control Resonant The BIGGEST SURPRISE of 2026?

IS Control Resonant The BIGGEST SURPRISE of 2026?

Category: UpdatesTag: Final Fantasy XIV, Final Fantasy XIV Dawntrail, PC, PS4, PS5, Square Enix, Xbox Series X/S

Sidebar

Recent Posts

  • Embark Studios Promises To Review ARC Raiders Bans For Players Using “Accessibility Peripherals”
  • Sony Bend Studio Working On Their Next “High Profile AAA Console Title”
  • The DLSS5 Memes Are Here – Gamers Make Fun Of Gen AI And Nvidia At The Same Time
  • GTA 6 Gets Terms of Transaction Page In Xbox Store
  • Fake GTA 6 Leak Creator Reveals How They Made Easily Debunked Forgery

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme