Project Scorpio Was Created To Win Developers Back

This latest generation of consoles has brought in a new trend for manufacturers and that’s updated console releases. Sony unleashed the PlayStation 4 Pro and Microsoft is preparing to launch their Project Scorpio console. We recently just discovered what was powering the Project Scorpio, which you can read about the internal specifications for the console right here, but now we’re finding out just why Microsoft developed the console.

Speaking to Eurogamer, vice president of the Xbox and Windows gaming platform, Mike Ybarra, stated that a large part of developing Project Scorpio was to win developer back. Back during the Xbox 360 and PlayStation 3 era, Microsoft thrived with developers bringing in new exciting video game titles for their platform. However, that changed after the release of the Xbox One.

With the Project Scorpio release, developers will have all the tools required to make their video game run the very best through Microsoft’s updated console.

“The team looked back at developers and the developer relationship we have. With Xbox 360 we had the absolute best platform for developers, [with Xbox One] we sort of lost that in a two-year time-frame, so we said how do we win the mind-share of those developers back?”

“We want the best games running on our box and there are tools, devkits and some arrows like that to win the developers back. So that was a big priority for us as we approached this product.”

Of course, time will tell if developers opt to use the tools given from Microsoft. Regardless, that’s not the only reason Microsoft developed the Project Scorpio as Ybarra noted that the company took notice at how often consumers update their smartphones.

When new smartphone technology releases, consumers will upgrade their device every two years or so. This is a similar model that Microsoft hopes to mimic with their line of game console generations rather than having a consumer stick with a single box for five to seven years.