Borderlands 3: 7 Things We DON’T Want
Enhanced character customisation, travelling beyond Pandora, and resisting the temptation to ride the MMO wave.
Gearbox Software’s Borderlands series is perhaps best known for its futuristic concoction of sci-fi, open world shooting, RPG elements and quirky personalities. Breaking into the game scene in 2009, Borderlands went on to receive generally favourable reviews from players, and Gearbox whipped up a sequel in 2012 that successfully dodged the ‘sequels are never as good’ trope.
In an interview with Polygon, Gerabox CEO Randy Pitchford shot down the possibility of a third Borderlands installment, but that decision has since been overturned. With no official reveal just yet, we’ve been forced to settle for teasers, like this message discovered in Battleborn DLC, and this development photo released by Pitchford himself.
As confirmed by publisher Take-Two, Borderlands 3 will likely release on PC in addition to Xbox One and PlayStation 4. Nintendo doesn’t seem keen on adding Borderlands 3 to its lineup on Switch, but anything could happen. In the mean time, we’ve been thinking about the things we’d love to see in Borderlands 3, as well as the things we don’t want. Here’s seven of them.