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Blizzard Explains The Changes Involved With Overwatch’s Recent D.Va Nerf

January 12, 2017 by Kris Kittie

Blizzard has made a lot of changes on the PTR, D.Va is one of the affected characters.

The update that was released on Overwatch‘s public test realm adjusted several characters last week, including D.Va. Blizzard has explained why the changes to D.Va’s performance were made.

Last week’s update stripped D.Va of some of her armor (but gave her more health) and lowered the damage of her weapon (but made the damage more consistent). Principal designer Geoff Goodman explained the rationale behind it in this new forum post. 

“Keep in mind her spread didn’t actually change, but her shots ‘fill in’ her spread more evenly now, meaning her damage per shot is generally more consistent,” he said. “For example, in the video provided [here] from the live game, if you take that same shot multiple times you’ll see a greater diversity in damage results than you would on the PTR, because sometimes some of those bullets would just miss. Overall though, the change to her damage is intended to be a small nerf.”

Blizzard’s patch notes said that it felt as though D.Va had no previous weaknesses, so they made some changes to her armor. Goodman expanded on this saying, “[T]he bottom line is she’s intended to be weaker vs. faster firing weapons (and shotguns), such as Reaper and Tracer. The game is a lot healthier when heroes have strengths and weaknesses versus other heroes.”

“As she was, it was common to hear people ask, ‘What do I do about D.Va?’ People often would try to use Zarya or Roadhog, since they both have the potential to deal high damage and pierce her Matrix, but even those answers were marginal at best. Heroes like Reaper that are generally supposed to be good at taking down tanks weren’t very effective because of all the armor they had to get through. With lowered armor, she now has more legitimate counters and she still counters many heroes and abilities in the game, especially considering her Defense Matrix wasn’t touched.”

However, these changes are not necessarily final. They could still be adjusted again before the PTR update makes it to the live game. Goodman did not rule out the possibility, but he did caution players not to expect the armor she lost to return.

“I understand that people feel like she may be too weak overall after these changes, and if that turns out to be the case we’ll look at helping her out,” he stated. “That said, that help isn’t likely to come back in the form of a bunch of armor, since that would just put us back the problems we had to begin with. We’ll be watching her impact closely after these changes.”

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Category: UpdatesTag: Blizzard, D.Va, Overwatch, PC, PS4, PTR, Xbox One

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