The discourse around the upcoming launch of the PS5 Pro continues to grow, as there are two sides to this “story” that continue to clash with one another. One of the biggest questions about the PlayStation 5 Pro is whether the console itself is “worth the price of admission.” While it’s true that the system has already seen sellouts via pre-orders, it’s also true that the anniversary edition of the PS5 Pro is already on eBay and being sold for many thousands of dollars. Then, you have people like No Man’s Skyengine programmer Martin Griffiths, who has nothing but praise to give the console.
On Twitter, he made a post about how the Hello Games title was to be one of several to be “PS5 Pro Enhanced, and that apparently makes him very excited:
“This beautifully staged screenshot is a fair summary of how I feel tonight. Many of you have noticed that #NoMansSky is now marked as a #PS5Pro enhanced title on the PlayStation store – the only thing I’d like to say as an engine programmer who has been through all the PS iterations since PS1, is that this console absolutely rocks.”
If this sounds familiar, it’s likely because this isn’t the first time a developer has stepped up to praise the power or in this case, the “increased power” of the PS5 Pro. If you recall, Sony dropped an entire blog’s worth of praise from other developers, all of whom noted that they “couldn’t wait” to work on the PS5 Pro.
The catch that needs to be continually noted is that even with this “improved console,” it doesn’t fix Sony’s problem, which is that it needs more exclusive games for its console. Even when you looked at the recent Sony State of Play, you didn’t see plenty of games that were exclusive to it or that needed the “graphical enhancement” just to enjoy. Heck, one of the games that was an exclusive immediately fell into controversy because it “wasn’t what players wanted.”
The Hello Games comment highlights an irony: No Man’s Sky was an example of a game being hyped up hard and then falling flat on its face at launch because it didn’t deliver what it promised. Thus, Hello Games had to spend years bringing back its fanbase.
Sony seems to think that “hardware is the answer,” but if you don’t have software to enjoy on it, why spend the money on a new system?