Fans of No Man’s Sky can finally enjoy one of the most-requested features to the space sandbox game—a ship editor.
Orbital, the 27th major update to the game, arrives today and brings with it a slew of improvements and additions to Hello Game’s seemingly neverending underdog success story. A trailer has also been released to boost the hype.
First on the docket is a massive space station overhaul, making these locations more diverse and exciting through the use of procedural generation. These will also house the new Guild system, which will see envoys posted at each station to help players advance in standing with the Merchants, Explorers, and Mercenaries Guilds by donating surplus materials.
No Man’s Sky will see visual improvements and optimizations to screen space reflection rendering in this update, along with changes to the UI. Notes on Fleet Missions and Starship Customization can be seen below, with the full patch notes here.
Fleet Missions
- While away on expeditions, frigates may now call home via the starship communicator or the fleet command terminal on your freighter.
- The fleet commander may seek your advice in dealing with a tricky situation, or may even request direct assistance.
- Your decisions at these moments, or your efforts in coming to the aid of your fleet, have a direct impact on the outcome and rewards for your fleet missions.
- Fixed a number of text issues when using the captain’s terminal on a frigate.
- The player’s torch is no longer auto-activated when boarding a frigate.
- The frigate teleporter can no longer be triggered while the frigate is away on a mission.
- Fixed an issue that could cause asteroid flickering when warping to a system that contains a frigate fleet.
- Fixed an issue that prevented outlaw frigates that are not away on a mission from being warped in to defend the player when under attack by hostile starships.
- Nearby fleets will now always deploy fighters to assist the player in combat, even if they are on a mission.
- When landing on an outlaw frigate, the captain will now greet you with an appropriate message.
Starship Customization
- A new interaction, the Starship Fabricator, has been added to the space station.
- The fabricator allows you to build your own custom fighter, hauler or explorer starship.
- When salvaging a ship, the process can now be targeted at specific visuals, e.g. reclaiming the wings or thruster array specifically. These harvested components can then be combined to create a brand-new ship.
- Purchase starship reactors from space station technology merchants to determine the stats and class of your new starship.
- The fabricator also allows you to choose unique color and paint styles for your new ship.
- Starships salvaged from the wild or purchased from another pilot benefit from universal authentication, granting them a bonus to future trade-in values.
No Man’s Sky is available on PC, PlayStation 4, PlayStation 5, Xbox One, Xbox Series X/S, and Nintendo Switch.