• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Final Fantasy VII Rebirth Team Discuss Bringing In “Feedback” To Remake Saga

February 28, 2024 by Todd Black

Taking a look back before moving forward.

The time is almost here! It’s almost time to play Final Fantasy VII Rebirth on PlayStation 5! Critics are touting the game as one of the best video games in recent memory and arguably the best remake ever done. Fans have been loving the demo that Square Enix dropped as their “appetizer” before the game’s release, and they’re desperate to see the world of Gaia in a new light. In a special interview on the Square Enix website, various team members came together to discuss the “new light” they put on the title and how they have improved upon the original PS1 masterpiece.

For example, they did the remake saga as they did, meaning multiple entries, because they wanted to recreate everything in a modern light and then expand upon it in meaningful ways. They couldn’t do that if it was all in one title. But, as Final Fantasy VII Rebirth Producer Yoshinori Kitase revealed, there was another element to doing it this way:

“Another advantage we’ve come to realize after doing the first game and getting into the rest of the trilogy, is that we can actually take feedback from the previous game on board. We can see what players feel, what they liked, what they wanted, what we maybe could have done better, and essentially keep making the game alongside the fans.”

That difference did come into play between the first two remake titles, as players noted certain small issues with the battle system, who was in the party in the first game, and more.

Enter game director Naoki Hamaguchi, who noted that while the PS1 classic is great, fans did have feedback on what they wanted to do differently from it in the remake:

“I think a lot of people asked for a bit more player choice – the ability to make decisions about what to do next, rather than just getting drawn along by the story.”

Arguably, the biggest challenge with the second remake title was going into the wider world of Gaia. They had to show the world on a scale that felt believable and could be presented in a good way via the PS5. They knew they couldn’t make a true “whole world” for players to explore, so they did a “lot of trial and error” to find the right balance for true exploration while also limiting what they needed to show.

They did have to modify or cut things from the original game, but they felt it was for the best, and it wasn’t too much in their own words.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 Upcoming Survival Games With UNUSUAL Mechanics

10 Upcoming Survival Games With UNUSUAL Mechanics

10 BIGGEST Surprise Hits of 2025

10 BIGGEST Surprise Hits of 2025

Avatar: From the Ashes - Before You Buy

Avatar: From the Ashes - Before You Buy

10 Most DISAPPOINTING Games of 2025

10 Most DISAPPOINTING Games of 2025

THIS OPEN WORLD SURVIVAL GAME LOOKS INSANE, HALF LIFE 3 LEAK? & MORE

THIS OPEN WORLD SURVIVAL GAME LOOKS INSANE, HALF LIFE 3 LEAK? & MORE

Top 50 Best PC Games of 2025

Top 50 Best PC Games of 2025

Fallout New Vegas in 2025 is A COMPLETELY DIFFERENT GAME

Fallout New Vegas in 2025 is A COMPLETELY DIFFERENT GAME

The Most Realistic Zombie Game EVER?

The Most Realistic Zombie Game EVER?

10 Upcoming Games That Are Showing TRUE PASSION

10 Upcoming Games That Are Showing TRUE PASSION

Category: UpdatesTag: Final Fantasy, Final Fantasy VII, Final Fantasy VII Rebirth, Square Enix

Sidebar

Recent Posts

  • Cyberpunk 2077 Elevators Are Not Disguising Loading Screens
  • GTA Online Fans Prepare For Snowfall
  • Entire Halo Trilogy Could See Remakes
  • Steam Replay Pokes Fun At GTA 6 Delay (For The Second Time)
  • Industry Analysts Weigh In On Potential $100 Price Point For GTA 6

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme