There are a few things in the world that gamers hate more than microtransactions. These showcases the greed of many gaming companies as they try and squeeze every last dollar from their fanbase. This brings us to Diablo 4.
Many of you are afraid that Diablo 4 will follow in the path of Diablo Immortal, the very controversial mobile game from Blizzard. The mobile title has microtransactions out the wazoo, attracting negative reactions since release day. Sadly, many players are still coughing up cash.
Blizzard has actually released a report about the upcoming title and revealed that things will be very different for the fourth main installment in the series. The only paid content you’ll need to get is the season pass, which is fair given how many seasons the last Diablo game has had. That will ensure that you don’t miss out on all the extra content that is coming to the title in the future.
As for microtransactions, they will be in the game, but they will be 100% cosmetic and apparently won’t affect the gameplay in any way. This is obviously a huge difference from how Diablo Immortal handled things, with many calling the title pay-to-win–except paying doesn’t always mean victory.
The team behind the game reinforced that they want players to know exactly what they’re getting by participating in microtransactions. This, in stark contrast to the methods of many companies (see: Electronic Arts and how “people love loot boxes!”)
Speaking of which, there are no loot boxes in the game, just cosmetics to purchase. No gambling here.
They also made note of how the microtransactions will not feature the “best looking stuff in the game.” There will be plenty of items you can unlock just by playing the game normally.
While this is a happy surprise, it’s clear that Blizzard is trying to do something different and not anger their fans like they have before. We’ll see how well this works when the game comes out.