If some of the recent attempts to remake the original Pokemon Games in 3D weren’t enough for you, one fan is remaking the original Metal Gear Solid using Unreal Engine 4. The project is titled Shadow Moses (as spotted by GamesRadar). You check out the first trailer at the bottom of this article.
According to the trailer, which can be seen below, the project allows you to “relive the era-defining classic once again in beautiful next-gen environments.” The trailer shows several iconic locales from the first game, as well as Snake dispatching a few unsuspecting guards. The project’s creator, Airam Hernandez, has expressed surprise in a post on the game’s Facebook page that so many people are talking about the project.
“The first objective of this project was to recreate just the Shadow Moses environments and make a "museum game" to those who wanted to explore the base with current technology. My surprise was that after a few weeks, everybody was talking about it! So many online magazines started writing articles and I received a lot of messages offering help and support. That's the reason I decided to remake the entire game!”
The project has certainly had a positive reception from the community, with almost 12,000 Facebook page likes and 84,000 views for the first full trailer. Konami preferred not to comment when GamesRadar reached out to the company, although Hernandez has already discussed the issue of permission in another post on the game’s Facebook page:
We just need to clarify something:
Konami owns the MGS copyright and therefore sooner or later
we will need their full permission.
We have therefore chosen to openly share this project from the beginning so that we can deal with any issues that may arise as they come.
We believe this is better than putting years of work into a project only
to get it shut down.
Please, respect this decision.
Considering all of the turmoil the franchise endured when Metal Gear Solid 5: The Phantom Pain released last year, Konami may not want any more controversy.