• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Konami Barred Hideo Kojima From Attending The Game Awards

December 4, 2015 by Carlos Chism

Maybe he’s still on vacation?

Geoff Keighley, host and organizer of The Game Awards, said during the broadcast that Hideo Kojima was informed by a lawyer representing Konami that he would not be allowed to attend the show. The announcement came shortly after Kiefer Sutherland accepted an award on Kojima’s behalf. Keighley was clearly upset at the Metal Gear mastermind's absence. 

A few moments later, Keighley tweeted at Kojima during the event: 

@HIDEO_KOJIMA_EN congrats, we miss you my friend!

— Geoff Keighley (@geoffkeighley) December 4, 2015

Those who were at the event say that a chant against Konami gained some momentum. Other videogame developers and journalists took to the social media network to voice their disapproval as well:

@geoffkeighley @HIDEO_KOJIMA_EN pic.twitter.com/5Vm5B4wADR

— Alexa Ray Corriea (@AlexaRayC) December 4, 2015

Yes, I just started this booing myself in here. #TheGameAwards love you @HIDEO_KOJIMA_EN tell it like it is @geoffkeighley

— Cliff Bleszinski (@therealcliffyb) December 4, 2015

Kojima has attended Keighley's award show productions in the past, including the announcement of The Phantom Pain in 2012. The game was originally announced as being developed by a new studio called Moby Dick Studio. After some internet sleuths did some digging, it turned out the title was actually the next major entry in the Metal Gear franchise.

Konami has long been trying to disassociate Kojima from the Metal Gear name. They asked a journalists to delete references to Kojima, and removed his name from the game. Kojima Productions Los Angeles was also renamed to Konami Los Angeles Studio. This coincided with the official Metal Gear Twitter account being replaced with a new one. These shifts fueled speculation that the relationship between Kojima and Konami was strained at best, and almost over at worst. 

While both Konami and Kojima released a statement that said he was still involved with Metal Gear Solid 5: The Phantom Pain, Kojima also said the game would be his final entry in the franchise. In October, the company denied that he had left, saying he was on vacation. Keighley's comments at The Game Awards tonight indicate that Kojima is still a Konami employee. 

Metal Gear Solid 5: The Phantom Pain launched in September on PlayStation 3, PlayStation 4, Xbox 360, Xbox One and PC.

(Note: This is a developing story, and this article will be updated as more information comes to light.)

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

50 Insane Gaming Details That BLEW OUR MINDS

50 Insane Gaming Details That BLEW OUR MINDS

GTA 6 - 66 NEW Things Players Have FOUND

GTA 6 - 66 NEW Things Players Have FOUND

ELDER SCROLLS 6 IN TROUBLE? NEW OBSIDIAN FALLOUT GAME & MORE

ELDER SCROLLS 6 IN TROUBLE? NEW OBSIDIAN FALLOUT GAME & MORE

AC Black Flag Resynced: 10 Things The Game DOESN'T TELL YOU

AC Black Flag Resynced: 10 Things The Game DOESN'T TELL YOU

Top 25 NEW Coop Games of 2026

Top 25 NEW Coop Games of 2026

Assassin's Creed Black Flag: Resynced - Before You Buy

Assassin's Creed Black Flag: Resynced - Before You Buy

25 Best Games You Can Get For UNDER $20 (2026)

25 Best Games You Can Get For UNDER $20 (2026)

Xbox dropped a BOMBSHELL

Xbox dropped a BOMBSHELL

10 BIG Games That Were COMPLETE DISASTERS At Launch

10 BIG Games That Were COMPLETE DISASTERS At Launch

Category: UpdatesTag: Hideo Kojima

Sidebar

Recent Posts

  • PlayStation Facing Antitrust Complaint In Mexico Over Physical Game Discs
  • UK Retail Group Denounces PlayStation’s Choice To Stop Making Physical Disc Games
  • Rumor: Halo Studios/343 Industries Leadership Accused Of Maltreating Employees
  • Obsidian Director Lambasts “Cold Take Artists” For Spreading Misinformation About The Studio
  • id Software Back To 2016 Headcount, Can Still “Build Games And Tech We’re Known For” After Layoffs

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme