Insomniac Games has released a new video developer diary for their upcoming Xbox One exclusive title, Sunset Overdrive. This time around, the developer looks at how it designed the game’s setting of Sunset City to make it easy to navigate using the game’s various skateboard and free-running inspired moves of grinding and jumping.
"We think of the street as a beginners level, so that's just mostly grinds and bouncies and all that jazz, but the higher up you go the more you're going to have to combo your traversal and utilise your wall run in order to get around."
The dev diary follows the previous chapter, which showcased some of the game’s most extreme guns, like a gun that shoots out teddy bears.
The gameplay footage showcased includes both old, pre-alpha stuff and current development materials. The developers showcase how the game’s early city used to be flat, and how it needed to be redesigned for verticality and freerunning traversal.
Sunset Overdrive will be present at E3 2014 next week.