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Capcom Cuts Profit Expectations in Half

March 31, 2014 by Josiah Renaudin

The mobile market isn’t doing wonders for Capcom’s financial projections.

Monster Hunter can only get you so far, it seems. Ahead of its annual financial results, Japanese company Capcom has announced that it’s halved its profit projections from 6.8 billion yen (around $66 million) to 3.3 billion yen (around $32 million). This is mostly due to poor mobile sales and the less-than-stellar performance of the online Monster Hunter Frontier G.

Overall net sales are expected to increase from 97 billion yen to 101.5 billion yen, thanks to the strong response to Monster Hunter 4. Still, profitability is not at a healthy state for Capcom.

“The operating income and ordinary income forecasts have been lowered because of a decline in profitability,” the official statement reads. “The primary reasons for this decline are below expectations of products in the highly profitable mobile contents and ‘Monster Hunter Frontier G’ online game. The net income forecast has been lowered for these reasons as well as to incorporate the special loss explained in the previous section. As a result, Capcom revises the forecast for consolidated business for the fiscal year ending March 2014.”

The company will need major properties like Deep Down to hit and hit hard if it hopes to turn things around. 

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