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Respawn Hiring Designers For Gameplay and ‘Wow’ Cinematic Moments

July 11, 2013 by Stephen Daly

Designers will work on aspects such as story, balance and progression.

Respawn Entertainment is looking to hire "talented" game designers "who will create and script everything from systems and gameplay to 'wow' cinematic moments."

Those who do get a job at the Titanfall developers will have a range of responsibilities includng creating gameplay and scripted events; collaborating with Respawn's code, animation, art, sound, and fx teams as well as creating design specifications for "new gameplay mechanics, including systems, story, balance, progression".

It's notable that Titanfall, the studio's first game, is an-online only experience with no single player. While the roles being offered may not be directly liked to that project it's likely Respawn are hoping to bring many signature single-player elements to multiplayer experiences.

Titanfall was announced at E3 last month and is set to be released in 2014 for PC, Xbox 360 and Xbox One. The studio has not ruled out the possibility of eventually bringing the game to PS4. The game is set to be published by EA Partners. 

The game will make heavy use of cloud technologies and the studios has made a compelling case for what cloud can add to gaming. 

Source: Gamasutra. 

 

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