• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Here’s Why Far Cry 5 Isn’t Going To Have Towers And a Minimap

June 25, 2017 by Jordan Coetsee

Ubisoft is tired of the open-world staple.

far

Last week news hit that Ubisoft’s trademark radio towers and open-world staple mini-map weren’t going to feature in the upcoming Far Cry game. This was met with huge praise considering how tedious and downright boring the mechanic of climbing radio towers to reveal unexplored areas of the map was for most fans.

Chatting to lead writer Drew Holmes, Gamingbolt asked what the creative decision was behind removing these iconic mechanics.

“I think it’s because it helps increase exploration,” Holmes said. “I think in Far Cry 3 and Far Cry 4 you got into a rhythm of, ‘the only way that I can find out what to do in this area is to go climb a tower, hit a button and all of these things pop up.’ We really wanted to focus on exploration with a sense of, ‘I’m not sure what to do or where to go’.”

“I think when you set a game in a more familiar setting like Montana, we wanted to compare it to, ‘what would I do in this situation?’” Holmes continued. “I’d have to go and try and meet some locals, see if they’d do anything. Or go to a town and see if there’s anything to do around there. So the goal really was to get rid of the towers as a way of forcing me to interact with the people, pay attention to my surroundings. And sort of intuitively figure out, ‘well, if there’s a town here, there’s a gas station down the road,’ so everything sort of feels like a believable world.”

Regarding the mini-map removal, Holmes said that the team’s reasoning for axing the mini-map was that it detracts from the beauty of exploration.

“The removal of the mini map was so you’re not staring at a little corner of your screen saying, ‘what’s new in the world?’” he said. “You’ve got to actually pay attention to the world and making sure that the art side is doing a good job of making sure there are good landmarks to orient yourself. That it becomes more of less the game guiding you on where to go, and more of you saying, ‘where do I want to go, what do I want to do today?’”

 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Why AAA Game Companies STOPPED Making Games

Why AAA Game Companies STOPPED Making Games

Steam Machine - Before You Buy

Steam Machine - Before You Buy

Palworld 1.0 - Before You Buy

Palworld 1.0 - Before You Buy

20 Games You UNINSTALLED Before They GOT GOOD

20 Games You UNINSTALLED Before They GOT GOOD

50 Insane Gaming Details That BLEW OUR MINDS

50 Insane Gaming Details That BLEW OUR MINDS

GTA 6 - 66 NEW Things Players Have FOUND

GTA 6 - 66 NEW Things Players Have FOUND

ELDER SCROLLS 6 IN TROUBLE? NEW OBSIDIAN FALLOUT GAME & MORE

ELDER SCROLLS 6 IN TROUBLE? NEW OBSIDIAN FALLOUT GAME & MORE

AC Black Flag Resynced: 10 Things The Game DOESN'T TELL YOU

AC Black Flag Resynced: 10 Things The Game DOESN'T TELL YOU

Top 25 NEW Coop Games of 2026

Top 25 NEW Coop Games of 2026

Category: UpdatesTag: Far Cry 5, PC, PS4, Ubisoft, Xbox One

Sidebar

Recent Posts

  • Rumor: Sony Ditching PS5’s Liquid Metal Cooling That Caused Console Failures For Vapor Cooling In PS6
  • GOG Points Out You Can Make Put Their Games In Discs “Without A Storefront’s Permission” In Light Of PlayStation’s Digital Shift
  • Rumor: Assassin’s Creed Hexe Launch Details Revealed
  • Capcom Optimized Dragon’s Dogma 2 On Switch 2 So Much, They’re Also Optimizing It On Other Platforms
  • Bethesda Dev Sheds Light On The Elder Scrolls 6 Development

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme