Hitman’s Latest Video Explains I/O Interactive’s Level Design Process
I/O Interactive have shared an idea of the iterative level design process for Hitman.
I/O Interactive have shared an idea of the iterative level design process for Hitman.
IO Interactive's boss firmly believes the episodic model is right for the game.
The PC requirements for Hitman were revealed on Steam. Alongside this are new details on the episodes.
'Live elements' will require an internet connection but most of the game can be played offline.
The beta begins on Friday on PS4 and next week on PC.
I/O Interactive is going all in on the episodic format for Hitman, as they revealed in a new feature from the PlayStation Blog.
The Director will be available to play at launch next month.
Do you notice how Agent 47 has these small changes in every game? As I/O Interactive explains, this is a deliberate choice, and they've put their own spin on the infamous contractor for Hitman.