Morrowind is the game that just keeps on giving even over a decade since its release. Bethesda established themselves as one of the best RPG studios with its open-world environment, delivering hit after hit.
After Morrowind came Fallout 3, and then Oblivion, Skyrim, and finally Fallout 4—some of the best games of the past 10 years. But let’s not get ahead of ourselves. The game is set on the island of Vvardenfell before the events of Skyrim, and it’s quite unlike anything we saw then, or even since. The island’s beautifully crafted exotic setting invites us into the home of the Dark Elves—or Dunmer in Elder Scrolls lore—and puts is in the role of a “chosen one” type character called the Neravarine.
You’re the incarnate of the Nerevar, the Chosen, and protector of Morrowind. It’s your job to basically make things right. Being an RPG and all, you can choose to do whatever you want on your own terms. Morrowind offers you that freedom.
Beyond the main story, there are quite a number of details hidden within the game—as with any Elder Scrolls or Fallout RPG—that you may or may not have known about. We’re here to correct that.
In this video, we look at 10 facts about The Elder Scrolls: Morrowind you probably didn’t know. Check it out.