You Can’t Go Back [Warcraft 3: Reforged]
Another complete debacle from a hyped enhancement. Blizzard originally showed off a very impressive update for Warcraft 3: Reforged, showing completely overhauled graphics, updated characters, fancier cutscenes, and much more — but it didn’t turn out the way anyone wanted. Promised features like the enhanced cutscenes were cut. The game looks sharper than the original and runs on modern PCs, but that’s basically it.
Like Halo: MCC, the problems are mostly in the multiplayer. The features for multiplayer and matchmaking are barely-there or nonexistent, especially compared to the original. Custom Content gained a new User Policy, basically stating that Blizzard owned any content players create — not something fans wanted to see.
And the worst problem of all is related to the Blizzard Launcher. Warcraft 3: Reforged uses the same client as the original Warcraft 3, so players are forced to replace their copy of the original Warcraft 3 with this busted version. The launcher forces an update, so you’re stuck with this.
Why? [XIII – Remake]
XIII isn’t exactly a classic of the FPS genre, but it is a game I fondly remembered. It was a spy-adventure with colorful cell-shaded graphics and an extremely sleepy performance by David Duchovny. And then Ubisoft decided to remaster the game (for some reason) and spit out this incompetent re-release that’s worse in every way than the original.
The problems slap you in the face right from the start. Everything is busted — reload animations are stiff and awkward, enemies freeze in T-poses the moment they’re defeated, and everything just has an odd feeling of wrongness. Even the knuckle-cracking animations look busted! Why bother remaking a game nobody played and make it worse?
When remakes go wrong. The list continues on the next page.