With Final Fantasy XII: The Zodiac Age finally hitting the market, players can enjoy the HD remastered edition of Final Fantasy XII. More specifically, this is a remastered edition of The Zodiac Age which released into Japan on the PlayStation 2.
In this guide, we’ll take a look at the Time Magicks available within the game. For the most part, Time Magicks offer abilities that allow players top alter the timing of actions for a target.
Find More Final Fantasy XII: The Zodiac Age Guides From Gameranx:
- Final Fantasy 12: The Zodiac Age | Jobs Guide
- Final Fantasy XII: The Zodiac Age – All White Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Black Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Green Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Arcane Magicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – All Technicks | Abilities Guide
- Final Fantasy XII: The Zodiac Age – How To Defeat All Story Bosses | Boss Guide
Note: We’ll continue to update this guide with new information.
- Haste
- Ability: Inflict Haste to a single enemy target.
- Cost: –
- Hastega
- Ability: Inflict Haste to all enemy targets in range.
- Cost: –
- Slow
- Ability: Inflict Slow to a single enemy target.
- Cost: 200 gil
- Slowga
- Ability: Inflict Slow to all enemy targets in range.
- Cost: 7,000 gil
- Stop
- Ability: Inflict Stop to a single enemy target.
- Cost: 900 gil
- Immobilize
- Ability: Inflict Immobilize to all enemy targets in range.
- Cost: 500 gil
- Disable
- Ability: Inflict Disable to all enemy targets in range.
- Cost: 700 gil
- Bleed
- Ability: Inflect Sap to a single enemy target.
- Cost: 1,200 gil
- Break
- Ability: Inflict Petrify to a single enemy target.
- Cost: 1,000 gil
- Countdown
- Ability: Inflict Doom on a single enemy target.
- Cost: –
- Berserk
- Ability: Inflict Berserk on a single enemy target.
- Cost: 900 gil
- Float
- Ability: Inflict Float to targets in range causing them to be unaffected by Earth elemental magick. Additionally, targets are able to float over traps.
- Cost: –
- Vanish
- Ability: Inflict invisibility to a single target.
- Cost: –
- Vanishga
- Ability: Inflict invisibility to all targets in range.
- Cost: 3,800 gil
- Reflect
- Ability: Inflect Reflect to a single target.
- Cost: –
- Reflectga
- Ability: Inflect Reflect to all targets in range.
- Cost: –
- Balance
- Ability: Inflict non-elemental damage to all enemy targets in range.
- Cost: –
- Warp
- Ability: Inflict Instant Death to all enemy targets in range.
- Cost: –
- Gravity
- Ability: Reduce 25% of HP to all enemy targets in range.
- Cost: 2,300 gil
- Graviga
- Ability: Reduce 50% of HP to all enemy targets in range.
- Cost: 5,800 gil
Source: [1]