• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Final Fantasy XII: The Zodiac Age – All White Magicks | Abilities Guide

July 12, 2017 by Dennis Patrick

All White Magicks featured in Final Fantasy XII: The Zodiac Age.

With Final Fantasy XII: The Zodiac Age finally hitting the market, players can enjoy the HD remastered edition of Final Fantasy XII. More specifically, this is a remastered edition of The Zodiac Age which released into Japan on the PlayStation 2.

In this guide, we’ll take a look at the White Magicks available within the game. For the most part, White Magicks offer abilities that offer healing and removes negative effects.


Find More Final Fantasy XII: The Zodiac Age Guides From Gameranx:

  • Final Fantasy 12: The Zodiac Age | Jobs Guide
  • Final Fantasy XII: The Zodiac Age – All Black Magicks | Abilities Guide
  • Final Fantasy XII: The Zodiac Age – All Green Magicks | Abilities Guide
  • Final Fantasy XII: The Zodiac Age – All Time Magicks | Abilities Guide
  • Final Fantasy XII: The Zodiac Age – All Arcane Magicks | Abilities Guide
  • Final Fantasy XII: The Zodiac Age – All Technicks | Abilities Guide
  • Final Fantasy XII: The Zodiac Age – How To Defeat All Story Bosses | Boss Guide

Note: We’ll continue to update this guide with new information.


  • Cure
    • Ability: Will restore small amount of HP to allies near character who casts the ability while also causing damage to targets.
    • Cost: 200 gil
  • Cura
    • Ability: Will restore a slightly larger amount of HP to allies while also causing damage to targets.
    • Costs: 2,000 gil
  • Curaga
    • Ability: Will restore a large amount of HP to allies while also causing damage to targets.
    • Costs: 2,400 gil
  • Curaja
    • Ability: Will store all HP to allies within range while also causing damage to targets.
    • Costs: 200 gil
  • Renew
    • Ability: Fully restores HP to allies within range while causing targets HP to be reduced to one.
    • Cost: –
  • Raise
    • Ability: Wil revive and restore 40% of allied target HP, likewise it can KO undead targets.
    • Cost: 1,800 gil
  • Arise
    • Ability: Revives and restores 100% of allied target HP, likewise it can KO undead targets.
    • Cost: 8,000 gil
  • Esuna
    • Ability: Removes harmful effects from a single ally.
    • Cost: 2,700 gil
  • Esunaga
    • Ability: Removes harmful effects from all allies within range.
    • Cost: 12,000 gil
  • Blindna
    • Ability: Removes Blind from single ally.
    • Cost: 200 gil
  • Vox
    • Ability: Removes Silence from single ally.
    • Cost: 300 gil
  • Poisona
    • Ability: Removes Poison from single ally.
    • Cost: 320 gil
  • Stona
    • Ability: Removes Stone from single ally.
    • Cost: 800 gil
  • Cleanse
    • Ability: Removes Disease from single ally.
    • Cost: –
  • Dispel
    • Ability: Removes positive effects from enemy target.
    • Cost: –
  • Dispelga
    • Ability: Removes positive effects from all enemy targets in range.
    • Cost: –
  • Protect
    • Ability: Raise allied target defense.
    • Cost: 250 gil
  • Protectga
    • Ability: Raise defense to all allies in range.
    • Cost: –
  • Shell
    • Ability: Raise allied target magick resist.
    • Cost: 250 gil
  • Shellga
    • Ability: Raise magick resist to all allied targets in range.
    • Cost: –
  • Bravery
    • Ability: Raise allied target physical attack damage.
    • Cost: –
  • Faith
    • Ability: Raise magick to allied target.
    • Cost: –
  • Regen
    • Ability: Restore allied target HP over time.
    • Cost: –
  • Confuse
    • Ability: Cause confusion with single enemy target.
    • Cost: 1,400 gil
  • Holy
    • Ability: Deal elemental damage to enemy target.
    • Cost: –

Source: [1]


 

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Legendary Games That PUSHED GRAPHICS TO THE LIMIT

20 Legendary Games That PUSHED GRAPHICS TO THE LIMIT

10 Games That Died FAST

10 Games That Died FAST

Directive 8020 - Before You Buy

Directive 8020 - Before You Buy

Are AA Games Catching Up AAA Games?

Are AA Games Catching Up AAA Games?

10 Recent Games That PROVED EVERYONE WRONG

10 Recent Games That PROVED EVERYONE WRONG

The GREATEST Final Bosses Ever Designed

The GREATEST Final Bosses Ever Designed

GTA 6 MOST EXPENSIVE GAME EVER? & MORE

GTA 6 MOST EXPENSIVE GAME EVER? & MORE

Mixtape - Before You Buy

Mixtape - Before You Buy

10 Good Games That SHOULD NOT HAVE FAILED

10 Good Games That SHOULD NOT HAVE FAILED

Category: FeaturesTag: Final Fantasy XII: The Zodiac Age, Guides, PS4, Square Enix

Sidebar

Recent Posts

  • Rumor: Xbox Planning a Disc-To-Digital Program Codenamed Positron (For Backwards Compatibility?)
  • Jason Schreier Debunks Rumor That Rocksteady Is Making A Batman Begins Game
  • Katsuhiro Harada Is Back Making Video Games Under SNK With A New Subsidiary Called VS Studio
  • Rumor: Ezio Is Returning In Assassin’s Creed Hexe To Mentor The Next Assassin (How?)
  • Forza Horizon 6 Will Be Steam Deck Verified At Launch

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme