It might be hard to believe, but Starfield is almost one year old. The reason it’s so hard to believe is two-fold. First, the game took forever to arrive, and many were excited to get their hands on it when it did drop. Second, when the game did drop, it quickly became one of the most divisive titles in recent history, as people were torn between those who “really loved it” and those who thought it was “one of Bethesda’s worst games.” The “middle ground<‘ as it were, was basically non-existent. Thus, it might be odd to hear that some of the team still think it has the potential to match up to its greatest title.
These thoughts come from Creative Producer Tim Lamb, who talked with TheGamer at Gamescom and made some interesting comments about the spacefaring title and how it can “match up” to Bethesda’s beloved fantasy title:
“We do plan to support our games for a long time. So we always have ideas going around in various levels of completeness, but we’re always working on something. We want to continue to support the game for a long time, and I hope that we’re able to bring as much joy as I feel like I’m seeing with Shattered Space and the REV-8.”
The first DLC for Starfield arrives on September 30th, and many hope it will fix some of the various problems that the title has had since its launch. Easily, one of the biggest problems that many gamers had with the title was that it wasn’t as compelling as previous journeys through Tamriel. That goes double for the 5th entry, which was basically a perfect title at launch, outside of the typical Bethesda glitches, of course.
Long-time visitors to GameRanx know that ever since the game’s launch, things have happened both within the title and outside it to make gamers angry. For example, Bethesda promised a universe to explore, and they did give that to players. However, they didn’t give them a universe worth exploring, and the constant loading screens just to get to places that don’t have much to offer was annoying. Then, there was the fact that Bethesda actually used its own employees to try and tell people that their feelings “weren’t right” about the game after they gave the title negative reviews.
The title was supposed to be a “magnum opus” of sorts for Bethesda, but it turned out to be anything but. Thus, them saying they’ll be spending another decade on the title? Yeah, that seems like wishful thinking at best.