The long-awaited Fall update for the martial arts action game Sifu releases today. The game’s third main title update will bring in a number of new features and content additions. Most notable of these is perhaps the introduction of a replay editor, which will allow players to create and edit their own cinematic clips from the game.
As part of the free update, players on PC and PlayStation platforms will be able to make use of the replay editor to record and personalise segments of their gameplay. The new tool will allow for a variety of editing options, meaning that players will have full control over camera placement, effects, zoom and motion capture. Perfect for those hoping to create their very own martial arts movies. The replay editor gets a bit more of a showcase in today’s update trailer, which you can check out here to get a glimpse of some of the new additions to Sifu.
The game will also see some new cheats and gameplay modifiers come into force as part of today’s update. These include a “Free Throw” move and a “Vampire” modifier, which has a de-ageing effect on players when they take out opponents. Players can also enjoy three new character outfits whilst perfecting their moves. A full list of all the new features heading to Sifu today is listed below.
Sifu Fall Update December 8 Patch Notes
Design – Outfits
Added 3 new outfits with unlock conditions (including 1 Deluxe exclusive outfit)
Design – Replay Editor
- Added the Replay Management menu and the ability to record gameplay. Both options are available from the in-game Photo Mode menu.
- Start/End Recording: Decides when gameplay should start/stop being recorded. Some events, such as cutscenes, will automatically stop the ongoing recording, but your replay will be saved regardless.
- Replay Management: Lists all the recorded gameplay sequences (replays), and shows how much can still be recorded. Replays can be loaded (opening the editor), deleted, or reset (reverting all editing on the replay).
- Editor: Used to edit your replay. The main features are:
- Settings: Add effects similar to the Photo Mode over the whole replay (colour, exposure, vignette, ratio…). Select the music you want to play over your replay.
- Timeline Mode: Navigate the replay and edit it through customizable keys you place on a timeline.
- Keys: Define the replay’s behaviour at a specific point in the timeline. Change how the camera behaves (custom position, gameplay cam, static or moving toward the next key’s camera position, following/looking at a target…); change the playback speed past this point (slower/faster); add fading transitions… Keys can be moved, copied/pasted, or deleted.
- Free Camera: Freely place the camera, change its rotation, zoom, roll… and save these parameters into a key.
- Play Final Edit: Play your replay from the beginning, with the music you have selected. Some effects and sounds only happen through this option. The interface is hidden when playing your edit which allows you to record it with the external capture software of your choice.
- We will keep working on the Replay Editor in the future. Some events and elements are not yet correctly replicated in replays, and we plan on adding a few other features to the tool as we keep improving the interface.
Design – Cheats/Modifiers
- 4 Cheats added (“Structure-Craking Deflect”, “Infinite Focus”, “Free Throw”, “Starting Age”)
- 3 Modifiers added (“Pendant – Hard Death Counter”, “Health Only”, “Structure Only”)
- 1 “Student-only” Modifier added (“Vampire”)
- 21 Goals added + 1 Deluxe exclusive goal
- Tweaked the “Enemy Attack Speed – Faster” Modifier (reduced how much faster enemies attack are for better readability & aesthetics)
- Several fixes regarding existing Cheats/Modifiers (“Double Damage”, “All skills unlocked”, “Disabled skills”…)
Design – Flow
- When starting a New Game, players are asked if they want to start with the permanently unlocked skills from other saves or not.
- When starting a New Game, players can skip the introduction and go directly to the Wuguan (if it was played once in another save).
Dev
- Adding a new slider in the Gameplay options menu “Takedown Camera Distance”.
- Various bug fixes throughout the game.
Art
- Various fixes for The Squats.
UX/UI
- Some fix to improve navigation controls.
Sifu is available now on PC, PlayStation 5, PlayStation 4 and Nintendo Switch.
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