Fallout 4 mods are now being made for the PlayStation 4, but you won’t be able to download and install them yet.
Ahead of the official update for the PS4 version of the game, Bethesda has added a section on its online platform Bethesda.net for modifications intended for the PS4.
Bethesda updated the Fallout 4 creation kit—the game’s modding suite—to support the PS4, and some mod creators have already begun to add support for the Sony console ahead of the game’s update.
You will be able to add them into your library if you own the PS4 version of the game through the Bethesda.net website, but you won’t be able to download them and see them in the game until the patch comes out, which should be soon.
It’s safe to say that this will happen once update 1.8 goes live, which may happen sometime later this week or early next week.
Here’s what the patch brings:
- Fixed an issue in which some sound effects would not persist after reloading in an area
- Resolved an occasional crash when exiting to the Main Menu, and trying to start a New Game
- Fixed an issues with spaces in Mods search queries
- Cannot rate “WIP” Work in Progress Mods, and Mods can now only be rated after they have been downloaded
- Doubled the amount of browse-able tiles in the Mods menu
- Fixed a rare crash that would occur when a Mod had an unexpected data structure
- Fixed an issue in which Library and/or Favorite Mods categories would not display correctly in specific situations
- Fixed an issue in which some Mods images would not load when scrolling quickly
- A Sentry Bot firing dual Gatling Lasers will no longer cause the audio to cut out