• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Diablo 3 1.0.3 Patch Tweaks Inferno Difficulty, Death Penalties, and Gem Combination Costs

June 6, 2012 by Ian Miles Cheong

The upcoming 1.0.3 patch for Diablo III is set to turn the game into a much more enjoyable experience at higher difficulties.

diablo 3

Diablo III game designer Wyatt Cheng has posted up a host of updates that Blizzard has planned for the upcoming patch 1.0.3 which is expected to address a number of issues ranging from Inferno difficulty to gem crafting.

The first thing Blizzard noticed was that the difficulty ramp up in Inferno between Acts 1 and 2 was way too difficult for most players to handle. Due to the resulting difficulty spike, most players found themselves purchasing equipment out of the auction house as they were unable to find them effectively within the game itself.

To that end, Blizzard intends to make it possible to find high level gear in Hell Act 3 and 4 so players are properly equipped by the time they reach Inferno difficulty. And those who feel secure enough to murder monsters in Inferno Act 1 can do so knowing they'll receive some decent items for their efforts.

Additionally, the Nephalem Valor bonus you get for killing elite packs of monsters at level 60 is being tweaked a little so that you're guaranteed to receive one rare item each time you dispatch a group of rare or elite monsters. Bosses (that is, act bosses) will only be guaranteed to drop one rare item instead of two, so players don't leave the game after killing one of them.

Blizzard is also removing the bonus damage that monsters receive with each additional player in the game, because it makes the game too difficult and renders certain player skills, like the Wizard's Archon, completely worthless in cooperative games. In other words, monster damage in cooperative games is getting nerfed so players don't die so often.

To make sure players don't perform 'graveyard runs' on their characters by depleting enemy health with each subsequent death, you'll be paying for your mistakes when 1.0.3 comes out with the increase in repair costs by 4x to 6x their current values.

Finally, gems will cost a lot less to combine in 1.0.3 as the values are going to be dramatically tweaked to be incredibly affordable and only require two gems per upgrade, instead of three. The gem combine costs for Perfect Square and upwards will remain as expensive as it is, however.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Crimson Desert seems IMPOSSIBLE

Crimson Desert seems IMPOSSIBLE

Resident Evil Requiem - Before You Buy

Resident Evil Requiem - Before You Buy

Top 10 NEW Games of March 2026

Top 10 NEW Games of March 2026

20 Forgotten RPGs That Nobody Remembers

20 Forgotten RPGs That Nobody Remembers

20 Games Where You’re Actually NOT HUMAN

20 Games Where You’re Actually NOT HUMAN

10 Open World Games That NEVER REALLY END

10 Open World Games That NEVER REALLY END

SONY CLOSES MAJOR STUDIO, HEAD OF XBOX RETIRES & MORE

SONY CLOSES MAJOR STUDIO, HEAD OF XBOX RETIRES & MORE

20 Best Recent Games That Are NOW DIRT CHEAP

20 Best Recent Games That Are NOW DIRT CHEAP

10 Upcoming Games With INSANE Graphics

10 Upcoming Games With INSANE Graphics

Category: Updates

Sidebar

Recent Posts

  • Rumor: NateTheHate Expects A Sonic Game Announcement This Year
  • Rumor: GTA 6 Will Have Convincingly Real Crowds Of People In Supermarkets And Airports
  • This YouTuber Examines What GTA 6’s Driving Will Be Like
  • Nintendo Has Initiated A Share Buyback (To Protect From A Hostile Takeover?)
  • Rumor: Five Sources Claim Sony Will End Bringing Single Player PlayStation Games To PC

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme