Gears of War: Judgment is the latest entry in Epic Games' ever-popular Gears of War franchise, and it's being developed by Bulletstorm studio People Can Fly.
Like its predecessors, Gears of War: Judgment is set to feature a heavy multiplayer component and thanks to advance copies of the upcoming issue of GameInformer, we have a solid idea of how the game's multiplayer mode is supposed to work.
The information was leaked ahead of the magazine's official release date. A proper reveal of Gears of War: Judgment is expected to be made at the Microsoft conference at E3.
In any case, here's what we know.
Multiplayer will be class-based, split between two teams: the Locust, and the COG.
Cog Classes:
- Baird – Engineer
- Weapons: Gnasher and Blowtorch
- Special abilities: Sentry turret
- Tip: Blowtorch repairs damaged fortifications
- Cole – Soldier
- Weapons: Lancer and Boomshot
- Special abilities: Deploy ammo crates
- Tip: Toss ammo to engineer to give him infinite Blowtorch ammo
- Sofia – Medic
- Weapons: Lancer and Snub Pistol
- Special Abilities: Stun gas grenades
- Tip: Toss grenade at downed allies to revive them
- Garron – Scout
- Weapons: Longshot and Snub Pistol
- Special Abilities: Beacon Grenade
- Tip: Climb perches for better sniping leverage
Locust Classes:
- Wretches
- Tickers
- Kantus
- “Grenadier mauler blood mounts”
- Corpses
- Serapedes
Multiplayer will also include an "Overrun Mode" with COG versus Locust.