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Worms Revolution Features the Addition of Classes

May 3, 2012 by Ian Miles Cheong

Classes come to Worms Revolution in four forms.

Team 17 just revealed to us today that their upcoming game, Worms Revolution, will see the addition of a class system for the very first time in the series' history.

The addition will introduce four different classes including the Soldier, Scout, Scientist, and Heavy into the game. Players will be able to unlock a total of 16 worms (with four of each class) to choose from to slot into their teams., making it possible for players to take any combination of classes into the game as they progress. Players could use a team of four of the same class, or mix and match the classes for the best results.

Worms Revolution Classes

The classes are described as follows:

The Soldier
The Soldier is like the standard worm from the previous Worms™ games, and is the most well rounded worm in the game. The Soldier is good at attacking and getting around the landscape, though he is not specialised in any particular area.

The Scout
The Scout is a more agile class, moving faster than the other classes and jumping higher and further, but this is balanced against his weak attack power. His small size presents him as a slightly smaller target, particularly against ranged attacks, and his light weight means he can fall further without taking damage. However this also means that he’s more susceptible to Melee attacks from the other classes or large explosions as the Scout gets blasted further than the other worms.

The Heavy
This worm is the largest and most powerful worm in the game, but he’s severely limited when it comes to getting around the landscape and he also makes for the biggest target, meaning he’s easier to hit than the other worms.

The Heavy’s size and lack of agility means he’s simply unable to reach the parts of the landscape that the other classes would take for granted without having to resort to a utility, but even then his extra bulk makes him sluggish on the Ninja Rope and Jetpack. However, the Heavy’s extra bulk can work to his advantage as it means he won’t travel as far, compared to the other classes, when hit, meaning he has a better chance of staying on the landscape.

The Scientist
The Scientist plays a support role. His physical attributes make him both weaker and slower than the standard Soldier worm, but for every turn that the Scientist takes he raises the health of the entire team. The Scientist is able to build stronger items, such as Sentry Guns and Electromagnets.

Worms Revolution is scheduled for a Q3 2012 release on the PC and consoles.

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