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Stellaris Beta Patch 1.10 Adds AI Aggressiveness, Customized Titles and More

May 26, 2016 by Ian Miles Cheong

The new patch adds a ton of new features to Stellaris.

stellaris_dev_diary_02_01_20120928_alien_city
Paradox’s excellent 4X space strategy game Stellaris just got updated to version 1.10 (beta), adding new features, balance tweaks, changes to the AI, and a few bug fixes.

With regards to new features, strike craft can now fly missions farther away from their carriers, players can now customize the titles of their empire’s rulers and heirs, customize the biography of their empire, and configure AI aggressiveness during game creation. Players will no longer have to deal with passive AI for the entirety of the game.

A set of hilariously (but accurately) translated patch notes by redditor AsaTJ states that should robots “rise up and start killing people,” computer-controlled empires may outlaw robots as a result. Here’s a snippet of those translated patch notes:

Features

  • Strike craft pilots have been given the go-ahead to fly missions more than a few hundred meters from the carrier.
  • It is now possible to set a custom ruler/heir title for your custom empires, Most Exalted Asslord
  • You should no longer run into a problem where some dumbass developer puts in a NovaMart on top of a Betharian deposit and won’t let anyone mine it
  • There is now an optional setting when creating a new galaxy that will encourage the AI to sometimes start wars
  • Individualists are now less likely to buy into the rhetoric of candidates trying to remind them how awesome slavery was back in the day

Balance

  • Individualists should no longer be so obsessed with being special snowflakes that they come full circle and decide to give up their very individualism
  • Militarist now no longer shun one of the most important military tools in all of history, the alliance
  • Pacifists no longer feel compelled to bring food for everyone when they go to a party. They just eat less at each meal so there will be more left for everyone else.
  • Thrusters have been nerfed so that corvettes will sometimes be hit in combat
  • Colonists on a planet with a Ship Shelter should no longer immediately decide to say “Fuck the Old World and everything it stood for!”
  • Theocratic Republic is no longer just a straight-up better version of Indirect Democracy

You can apply the beta patch by right clicking Stellaris on Steam, entering properties and going to the Betas tab. Simply select 1.10 beta from the dropdown menu.

The full patch notes can be found here.

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