Is it possible that The Elder Scrolls IV: Oblivion Remastered is also coming to the Switch 2?

As reported by GoNintendo, this claim comes from extas1stv. Bethesda is actively working on the port, but he has no other information at this time.
While that isn’t a lot to go on, there are some things we can look at to consider if this claim is at least credible on the face of it.
Steam indicates that The Elder Scrolls IV: Oblivion Remastered has these minimum requirements:
- Requires a 64-bit processor and operating system
- OS: Windows 10 version 21H1 (10.0.19043)
- Processor: AMD Ryzen 5 2600X, Intel Core i7-6800K
- Memory: 16 GB RAM
- Graphics: AMD Radeon RX 5700, NVIDIA GeForce 1070 Ti
- DirectX: Version 12
- Storage: 125 GB available space
- Additional Notes: SSD Required
While these requirements are new for a 2006 game, they are comparatively old for 2024. The Intel Core i7-6800K CPU released all the way back in May 2016! So it looks like the floor needed to run this game does work in the Switch 2’s favor considerably. Truth be told, since the Switch 2 can run Cyberpunk 2077 and Elden Ring, it’s probably far more powerful at a considerable level.
Another thing that works in the Switch 2’s favor is Unreal. Virtuos built The Elder Scrolls IV: Oblivion Remastered on Unreal Engine 5, and the Unreal Twitter account confirmed that the Switch 2 was getting native support for Unreal 4 and Unreal 5. These factors will go a long way into not only making such a port feasible, but to make it a satisfying, and possibly even impressive experience.
Lastly, no less than Virtuos being involved themselves works in Nintendo’s and the Switch 2’s favor. Virtuos has made a lot of ports for the Switch, some of which push the platform in its capabilities, if performance doesn’t quite live up to expectations. That was the case with their Switch versions of Dying Light and The Outer Worlds, but the highlight of their Switch library is no doubt NieR:Automata The End of YoRHa Edition.
With hardware that developer say is even easier to work with than the original Switch, we have no doubt that the Switch 2 will host a lot of ‘impossible ports.’ Or maybe it would be more logical to say that the perception that Nintendo hardware is necessarily weaker than its peers may already be ending with the Switch 2. We have argued before that Nvidia has something to prove to Sony and Microsoft for continuing to snub them in favor of AMD. Their investment may lead to more ‘impossible’ things happening for Nintendo and Switch 2 owners.