• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides
  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Unity Rolls Back Their Controversial Pricing Changes

September 12, 2024 by Dennis Patrick

Unity is dialing back their planned changes.

There are a few notable game engines that are popular with studios both big and small. One of the engines that gained some fanfare, especially with the indie scene, is Unity. It provided a free engine for indie developers to get started on their fun and unique creations. However, last year, the company made some rather controversial changes to its pricing structure. That ultimately led to a downward spiral from the reception of the company and its uncertain future.

If you don’t recall, Unity was rolling out a new pricing policy called the Unity Runtime Fee. This was essentially a means to gain more income from games that were making more than a million dollars in trailing yearly revenue. By doing so, the company was able to earn some money to further build up its engine. However, it was proven to be very unpopular with game developers, who would be subjected to paying out big.

A year later, a new blog post was released on the official game engine website, alerting followers that they would no longer follow this policy. The blog post comes from the president and CEO of Unity, Matt Bromberg. Matt noted that after hearing feedback on the new policy, they felt that they couldn’t continue on with their mission, which would be in conflict with their customers.

As a result, the company is reverting to its existing seat-based subscription model for gaming customers. It’s noted that Unity Personal will remain free, and they will be doubling the current revenue and funding ceiling from $100,000 to $200,000 USD. Meanwhile, the Unity Pro and Enterprise models will find their subscription pricing and qualifying annual revenue thresholds effective on January 1, 2025. The breakdowns for both, as listed on the official Unity blog, can be found below.

Unity Pro & Enterprise Changes

  • Unity Pro: An 8% subscription price increase to $2,200 USD annually per seat will apply to Unity Pro. Unity Pro will be required for customers with more than $200,000 USD of total annual revenue and funding.
  • Unity Enterprise: A 25% subscription price increase will apply to Unity Enterprise. Unity Enterprise will be required for customers with more than $25 million USD of total annual revenue and funding. A minimum subscription requirement may also apply. Because this set of our largest customers have unique needs and use many of our products and services, we’ll be contacting everyone in the days ahead to discuss customized packages.

Overall, Unity is canceling the Runtime Fee for games, and with these new price changes, they feel they are in a good spot to continue investing in game development. That should be a relief for developers who were fond of using Unity but turned away due to the Runtime Fee policy.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

Top 10 NEW Exploration Games of 2025

Top 10 NEW Exploration Games of 2025

Mafia: The Old Country - Before You Buy

Mafia: The Old Country - Before You Buy

TAKE TWO RESPONDS TO GTA 6 PRICING, ANOTHER BIG GAME CANCELED & MORE

TAKE TWO RESPONDS TO GTA 6 PRICING, ANOTHER BIG GAME CANCELED & MORE

Xbox Game Pass (2025) - Before You Buy

Xbox Game Pass (2025) - Before You Buy

10 Games With Mid Reviews LOVED BY FANS

10 Games With Mid Reviews LOVED BY FANS

10 UNLOCKS That Made Us Really UNCOMFORTABLE

10 UNLOCKS That Made Us Really UNCOMFORTABLE

20 BRAND NEW Games That Just Got ANNOUNCED

20 BRAND NEW Games That Just Got ANNOUNCED

20 Games Where Being Evil Is Ridiculously Fun

20 Games Where Being Evil Is Ridiculously Fun

Why The Hell Do AAA Games LOOK & FEEL The SAME?

Why The Hell Do AAA Games LOOK & FEEL The SAME?

Category: UpdatesTag: Unity

Sidebar

Recent Posts

  • Fortnite: All Bug Types | Chapter 6 Season 4
  • Call of Duty: Warzone – How to Open Stadium Roof | Satellite Hijack Contract
  • Black Ops 6 Zombies: How to Play the Rabbit Headphones Music Easter Egg on Reckoning
  • Black Ops 6 Zombies: How to Unlock the Reckoning Pack-a-Punch
  • Fans Get a Closer Look At Ninja Gaiden 4

Copyright © 2025 · Gameranx · All Rights Reserved · Powered by Mai Theme