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Capcom Shares Some New Details About Monster Hunter Wilds At Their Latest Quarterly Meeting

July 23, 2024 by Ryan Parreno

Trust in Capcom to do Monhun right.

Capcom has shared some (only some) new details about Monster Hunter Wilds in their latest earnings call.

This information comes from the Q&A at that earnings call with investors, as several of them were curious about what could be Capcom’s biggest title in the next half decade. We know that sounds like quite the bold claim, to which we point to Capcom’s Platinum sales list on their own website. To this day, their best-selling title is Monster Hunter: World at 20.1 million units, followed by Monster Hunter: Rise at 14.7 million units.

Surprisingly, one of their investors wanted Capcom to rush Monster Hunter Wilds’ release to this holiday season. This was Capcom’s response:

“We plan to announce the release timing for the latest Monster Hunter title once preparations are complete. We hope you are looking forward to it. We remain committed to achieving our goal of 10% or better operating profit growth each fiscal year.”

It seemed that that investor just wanted to see more big games get released this year. Capcom, of course, delayed releasing Monster Hunter Wilds for the same reason Rockstar delayed releasing Grand Theft Auto 6: there’s too much money on the line to jump to a quick cash grab.

Now, another investor asked about why Monster Hunter Wilds was not coming to a ‘portable platform’ like the Nintendo Switch. Capcom translated this question to:

“Will this game be limited to these non-portable consoles?”

And this is Capcom’s similarly carefully worded answer:

“One concept we’ve incorporated into this title is aiming to portray the maximum of the world of Monster Hunter by utilizing the latest technology to its limit. To that end, the platforms capable of realizing that concept are currently the PlayStation 5, Xbox Series X|S, and PC.

Going forward, we will provide more thorough details regarding these concepts and themes when we release information on the game. We hope you look forward to it.”

Capcom’s wording of ‘currently’ makes it sound like they are leaving the door open to release Monster Hunter Wilds on a Nintendo platform, but one that is more advanced than the Switch. Nintendo did confirm that they are announcing their next console within this fiscal year.

Given expectations that that next console is essentially a Switch 2, our investor here may have tried to fish out if Capcom would bring this game to that platform. Capcom did not rule this idea out completely with their answer, but also clearly set expectations for the present. So Monster Hunter Wilds is definitely not coming to the PlayStation 4 and Xbox One, aside from the Nintendo Switch.

Finally, one investor asked about Capcom’s plans to deal with cheats and mods since Monster Hunter Wilds has cross-platform play. For this one, Capcom gave a non-answer:

“Thank you for your valuable opinion. This title will support cross-platform play. We ask that you please wait for further details regarding this.”

Cheating and modding is definitely a thing on Monster Hunter: Rise, with players using programs like Cheat Engine and REFramework. Is it a serious issue? If there really was a pertinent need for it, Capcom would have notified the public by now, so it doesn’t seem like it. These questions do overall seem random, but we certainly can’t fault the investors for being as curious about the game as we are.

Monster Hunter Wilds is releasing in 2025 on PlayStation 5, Xbox Series X|S, and Windows via Steam.

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Category: UpdatesTag: Capcom, Monster Hunter Wilds, PC, PS5, Xbox Series X/S

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