The idea of a Final Fantasy rhythm game might not immediately seem like a great thing to do. Just reading that phrase, "Final Fantasy rhythm game," is a little strange for somebody who's been playing them since the mid-nineties. Even so, it looks good fun and, so long as it stays fun for prolonged periods of time, there's nothing to stop it being an entertaining game just because it's a little unusual.
Except for day one DLC – some would argue that it's quite expensive day one DLC.
Now don't get me wrong, I don't mind day on DLC; people who play games quicker than the average person deserves to be able to expand it if they choose. But here are eight tracks, right off the bat (the translations are a little shaky via Google, so I can't tell you exactly which songs), which will cost you $15 on top of the entry price.
That brings it in line with Rock Band, although Harmonix have to pay the original artist, work on separate tracks for guitar, bass, vocals (and harmonies), keys, pro-guitar, pro-bass and drums. That's a hell of a lot of bang for buck, and I don't see how Theatrhythm could compare. The worry here is that this sets the standard and that this DLC might be indicative of future pricing standards.
I'm not especially surprised; £6 for a twenty year old game has put me off buying anything on my 3DS anyway.