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65daysofstatic announce No Man’s Sky: Music for an Infinite Universe

April 8, 2016 by Ian Miles Cheong

65daysofstatic have compiled a unique sonic experience for the new highly anticipated game, No Man’s Sky, so that every gamer will have their own personal soundtrack.

nsk
The progressive rock band 65daysofstatic has announced the official global release for their first video game soundtrack, No Man’s Sky: Music for an Infinite Universe. Their contribution to the game’s soundtrack was first heard during No Man’s Sky initial reveal a couple of years back. The game has since skyrocketed to fame as one of 2016’s most wanted games on both the PC and PlayStation 4.

No Man’s Sky: Music for an Infinite Universe, the official soundtrack, will be released through Laced Records on 17th June, 2016, just days before the game itself comes out on June 21 on PC and PlayStation 4 in the US and June 22 in Europe and June 24 in the UK.

The game’s first track, Debutante, was revealed during No Man’s Sky’s debut in 2013. The title’s procedurally generated universe is said to be unlike anything gamers have ever seen before, and 65daysofstatic’s soundtrack is set to be equally as ambitious as the game itself. The release comprises of 10 tracks of original music, plus a second collection of 6 soundscapes and sound design, exclusive to Laced Records. The soundtrack is around two hours in length.

I’ve been informed that this music, alongside a vast library of raw audio comprised of loops, sound textures and melody is currently being fed into the game’s unique music engine under the auspices of audio director Paul Weir, effectively creating a self-generating soundtrack to infinity. Pretty damn neat.

You can listen to the first track here:

The whole effort is an attempt to move away from the granular, soft-focus ambience often found in procedurally generated games, the in-game music aims to travel effortlessly between the minimal, barren melodies of outer space to the intense, visceral, aural squall of galactic survival. No Man’s Sky: Music for an Infinite Universe is equally grand in its ambition, an experimental and overwhelming sonic experience that pushes 65dos into new territory while retaining their innate sense of relentlessness, driving rhythm, and a tune you can hum.

The game’s audio will continue to be worked on until the game’s release.

65daysofstatic said; “Being involved with No Man’s Sky is as unlikely as it is exciting. Two years of our lives have disappeared into a black hole and we’ve been spat out into another dimension. The project has pushed us to explore new processes and techniques, to rethink our relationship with our own music and to essentially soundtrack every narrative thread of a ‘choose your own adventure’ novel that exists only in our minds. We’re really proud of the results, and can’t wait to release the album and play it live.”

No Man’s Sky: Music for an Infinite Universe will comprise of a ten track album including a second collection of six soundscapes, all essentially part of the same body of work. Recorded at Chapel Studios, Lincolnshire with co-producer Dave Sanderson (Reverend & The Makers), and mixed at Castle of Doom, Glasgow by Tony Doogan (Mogwai, Belle & Sebastian) in early 2015, the album will be released by Laced Records June 17th.

No Man’s Sky: Music for an Infinite Universe will be available for purchase and streaming at all major digital music retailers, as well as on deluxe double CD, 10 track double vinyl with digital download of all 16 tracks, and a deluxe vinyl collector’s edition featuring all 16 tracks spread across 4 LPs.

Fans can now pre-order all editions of the audio-only soundtrack via the Laced Records store.

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Category: UpdatesTag: 65daysofstatic, No Man's Sky, PC, PS4

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