• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Crucible Bounty and Reward System Changes Coming to Destiny: The Taken King

October 22, 2015 by Ian Miles Cheong

Big changes are coming to the reward system in Destiny.

The general consensus is that rewards in Destiny's Crucible mode are crap, and Bungie is aware of this.

Last week, Bungie launched the Iron Banner event for the Crucible, which introduced a special set of rewards to players who participated in the mode. In the mode, participating Guardians have their equipment taken into account when dealing and receiving damage.

In any case, rewards were underwhelming, with players receiving only the items that were available on sale at Lord Saladin. Apparently, this wasn't intentional.

“Last week, it was clear to us that you were frustrated by the Iron Banner reward drops, and rightly so,” design lead Lars Bakken writes in this week's Bungie Weekly Update.

“It turns out that, when we started digging into the issue, we uncovered a nasty bug that affected how Legendary drops happen throughout the Crucible, including Iron Banner.”

Bakken states that the studio is going to resolve the problem before the next Iron Banner takes place next month, but will also do something about the Crucible in general so that players feel rewarded for participating in the experience.

To that end, they'll also be reviewing the bounties you perform for the Crucible. Specifically, they'll be addressing ones that are too hard to complete, demand too much carnage at once, or put too much requirement on other players.

"Our goal is that most Daily Crucible Bounties can be knocked out within a handful of matches," says senior designer Andrew Weldon. "Weekly Bounties and larger scoped event Bounties should require some more commitment and – in some cases – a little extra muscle to accomplish. As with the rest of the game, we’ll be keeping an eye on data as well as your feedback to identify fixes and areas where we can continue to improve and expand our Bounty offerings both in this update and into the future."

They'll also rework the entire Crucible Forged questline, which they admit is too long and unrewarding. At present, the questline encourages players to quit mid-game when they aren't making progress.

The changes are expected to be implemented before Thanksgiving.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

20 Game Mechanics That SUCK MOST OF THE TIME

20 Game Mechanics That SUCK MOST OF THE TIME

10 Recent Game Levels With INSANE GRAPHICS

10 Recent Game Levels With INSANE GRAPHICS

GTA 6 PC RELEASE DATE LEAKED? CYBERPUNK 2077 NEW UPDATE & MORE

GTA 6 PC RELEASE DATE LEAKED? CYBERPUNK 2077 NEW UPDATE & MORE

10 Recent AAA Games That Actually KILLED IT

10 Recent AAA Games That Actually KILLED IT

Samson - Before You Buy

Samson - Before You Buy

Starfield PS5 - Before You Buy

Starfield PS5 - Before You Buy

10 BAD Games We Actually ENJOYED

10 BAD Games We Actually ENJOYED

20 Hidden Mechanics Discovered in Recent Games

20 Hidden Mechanics Discovered in Recent Games

What The HELL Is Going On With FORTNITE?

What The HELL Is Going On With FORTNITE?

Category: Updates

Sidebar

Recent Posts

  • New Rockstar Job Opening Confirms They’re Looking For Fornite/Roblox Creators – For GTA Online’s FiveM
  • Rumor: Metro 2039 To Be Revealed In Xbox Show This April 16 – Will It Clash With A State Of Play?
  • Rumor: Microsoft Has Taken Profitability “Margin Pressure” Off Of Xbox And Windows
  • Rumor: New Mainline God Of War “Due To Be Announced Very Soon”
  • Nate The Hate Has “Never Heard Of” A GTA IV Port Or Remaster

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme