Microsoft has announced today the acquisition of 3D physics provider Havok from Intel.
In a statement on Microsoft's website, the company said, "As we welcome Havok to the Microsoft family, we will continue to work with developers to create great gaming experiences, and continue to license Havok’s development tools to partners. We believe that Havok is a fantastic addition to Microsoft’s existing tools and platform components for developers, including DirectX 12, Visual Studio and Microsoft Azure."
Havok was founded in Dublin, Ireland in 1998 before being purchased by Intel in 2007. Microsoft has not revealed the cost of the acquisition.
The Redmond tech giant says it acquired the real-time physics creator in order to "deliver great experiences for our fans".
Havok was helped create more than 600 games, including Halo, Call of Duty, Destiny, Assassin's Creed, The Elder Scrolls, and Dark Souls. The company has partnered with EA, Activision, Ubisoft, Sony, Nintendo, and of course, Microsoft over the years.
"Microsoft’s acquisition of Havok continues our tradition of empowering developers by providing them with the tools to unleash their creativity to the world," the company said. "We will continue to innovate for the benefit of development partners. Part of this innovation will include building the most complete cloud service, which we’ve just started to show through games like 'Crackdown 3'.”