Generating electricity in Dying Light doesn't make much sense. There's no source of power, and the electrical substations that players use to light up the zones when night falls don't meet safety standards.
When one Twitter user compl3x1ty went on an epic rant about Dying Light's seemingly nonsensical implementation of electricity based on his own work experience, Kotaku's Patrick Klepek picked up on the story and in turn, reached out to Dying Light developer Techland for a response.
He got more than what he asked for from Techland. Instead of conceding that power generation in Harran didn't make much sense, they released the following statement, along with a video showing the secret source of electricity in Dying Light's city.
Ok the cat is out the bag. Yeah it’s true, our electrical systems break conventional design. But when you’re stuck in a zombie outbreak you’re going to have to adapt and therefore bypass certain “rules”. The people of Harran had to apply a really resourceful design which required the existing infrastructure to be tweaked. That’s why when you look at the current electrical setup in Harran things appear “wrong”.
We didn’t want this ground-breaking design out in the public before we could patent it, but your interest has shown us that electrical engineering world as a whole needs to know there are other ways to generate electricity despite “conventional knowledge”. Feel free to share this with your fellow engineers.
In all, the exchange is hilarious and well worth the read.