Pending confirmation a sequel to Pillars of Eternity is in development at Obsidian Entertainment, the sequel in question will not take place in Dyrwood, but “some place which is not quite as familiar,” according to lead designer Josh Sawyer.
Speaking to PCGamesN, Sawyer spoke briefly on what Obsidian would like to do with a sequel to Pillars of Eternity, which was release this year and is still be supported by expansions, such as The White March.
"For [The White March], we’re taking on the other side of the Infinity Engine equation, which is Icewind Dale. It’s not really that big of a departure, but in the base game we very much made something that was very cosy, very Dalelands, very temperate. Meadows and forests and things like that.
"I would say in Pillars 2, if we wound up doing a sequel, which we certainly want to do, we would probably take it to someplace which is not quite as familiar. Which is exactly what Baldur’s Gate II did. Baldur’s Gate II took you to Amn, to Athkatla, which is nearby the rest of the Sword Coast territories but it’s different enough that it feels new and interesting."
Pillars of Eternity was crowd-funded on Kickstarter in 2012 and released to the public on March 26, 2015.
Source: PCGamesN