In a recent interview with AusGamers, Fallout 76 design director Mark Tucker discussed the game and future plans for it. Last month, the team behind Fallout 76 released the roadmap for 2022. So naturally, during the interview, Tucker was asked about the future roadmap for Fallout 76. Here’s what he had to say about how far ahead the team is looking.
The funny thing is if I could share what’s on this other monitor right here, you would love to see it because it’s a five-year roadmap that I’m working on. We have long term plans, and things get a little fuzzier the further we go out because we adjust and adapt as things show up and we see what players want and what they’re doing. But, a lot of my time right now is spent on planning that three and five-year roadmap. The three-year roadmap is a lot more understood and known, at five-years it gets a little more fuzzy, but we’re dedicated to updating [Fallout 76].
The message to our players is, there should be no reason to think that we’re not going to continue updating this game. We have things that we’re doing to ensure that we can continue producing updates for the game for a long period of time. We’ve got a lot of fun, cool stuff that I can’t wait to tell people about. Stuff that’s beyond this year.
Mark Tucker
The future plans for Fallout 76 are great news for fans of the game. Despite the rough start, Fallout 76 has grown into a game that is regularly played by fans. The current 24-hour peak on Steam puts the game at just behind fellow sci-fi game No Man’s Sky. It will be interesting to see how the game further evolves over the coming years. Perhaps a next-gen update could be on the cards for console players?