Final Fantasy 15 lead game designer Wan Hazmer shared some new
details regarding the game in a panel named The History and Future of
Final Fantasy. We’ll pass over details mentioned before and discuss what
they revealed here that’s new.
Wan stressed the importance of camping periodically. Basically, camping
is when you have an opportunity to power your self up, using food you can
prepare using different ingredients. These effects gradually decrease in
time, giving you incentive to camp again. Also an incentive to camp is
experience. While you earn experience throughout the game, you can only
‘cash in’ that experience and level up at camp.
The game will now have a 60 minute day/night cycle. 40 minutes of that
will be daytime, and 20 minutes night. The doubling of a day from 30 to 60
minutes implies there are some tasks that will take you a considerable
amount of time to accomplish.
Finally, Wan addressed questions regarding the magic system. Yes, magic
will be a part of the game, but the game’s developers have not talked
about it because it’s not ready yet. In particular, the graphics are not
yet at that point where they feel like they can show it off. They will be
talking about magic when they are ready to show it off. When you consider
how advanced everything else in the game has appeared so far, they may
have good reason to hold back.
Final Fantasy 15 is in development for PlayStation 4 and Xbox
One.