Word on the street—or what we call rumors—is that a whole plethora of information about Valve's DOTA 2 has surfaced onto the web, with details about its system requirements and gameplay modes.
We are unable to independently verify the following information, so we'll be treating it as a rumor until we do.
According to the possible leak, Valve's DOTA 2 will come with a profusion of different gameplay modes including mutations on the game's classic mode.
- Classic Mode: Nothing changes from WC3 Dota (same parameters and unfix-able WC3 bugs).
- Normal Mode: New orb effects system, bug fixes that cannot be fixed on old WC3 platform.
- Easy Mode: No XP loss from deny, no gold loss on death, etc.
- All Random All Mid: The name of this mode describes itself.
- Fortress Mode: a team is attacking while the other defends, defending team can buy traps, attacking team can buy creeps.
- Arena Mode: Teamed death match.
- Wild Mode: Random heroes with random skills (similar to OMG DotA maps).
- Free Mode: No cool downs with no mana cost on skills (similar to WTF mode).
- Commander Mode: When you die you are changed into another hero with the same items and same level. The first side to run out of heroes or to lose their base loses (similar to death-match mode).