• Skip to main content
  • Skip to header right navigation
  • Skip to site footer
Gameranx

Gameranx

Video Game News, Lists & Guides

  • News
  • Features
  • Platforms
    • Xbox Series X
    • PS5
    • Nintendo
  • Videos
  • Upcoming Games
  • Guides

Capcom Won’t Greenlight Sequels Unless Previous Installments Sell 2 Million?

October 9, 2014 by Tony Ponce

Capcom producer Yoshinori Ono suggests as much in Famitsu interview.

If you think Capcom is playing too safe with its software output as of late, there may be a reason for that. Not a great reason — in fact, it's a flat-out stupid one — but a reason all the same. In an interview with Japan's Famitsu magazine as interpreted by EventHubs, Street Fighter IV producer Yoshinori Ono mentioned that the Darkstalkers Resurrection compilation missed its sales target, thus the only way for a proper Darkstalkers sequel to be made would be if sales of Resurrection suddenly jumped by 4 million. When it comes to why more sequels in general aren't developed, Ono had this to say:

[A]t the end of the day, there are just some brick walls that a salaryman can never overcome *laughs*. For instance, if a game doesn't sell over 2 million copies, then we'd have to put the brakes on any plans for a sequel. All that means is that we weren't capable enough. And all we can do after that is to reflect on the experience, take what we can learn from it, and try to apply those lessons on some other title.

Ono makes it clear that this isn't what he personally believes and that he would love to pursue new installments in franchises that didn't necessarily tear the roof down, but upper management politics win out in the end. The takeaway is that a new IP is only worth attempting if you can guarantee at least 2 million sales. Otherwise, best to just stick to sequels in franchises that do hit those numbers, like Resident Evil or Monster Hunter. Clearly, this only applies to big-budget console games — the Ace Attorney series on portables keeps on trucking despite not coming close to that threshold in any single installment, for example.

Beyond the obvious reason of general mismanagement, this is a ridiculous policy because, in Capcom's entire history, only 23 titles have broken the 2 million barrier, most of which are installments within eight distinct properties: Resident Evil, Street Fighter, Monster Hunter, Devil May Cry, Dead Rising, Dino Crisis, Marvel vs. Capcom, and Onimusha. Even then, the most recent entries in some of these franchises didn't even hit 2 million, like DmC: Devil May Cry (1.6 million) and Onimusha: Dawn of Dreams (<1 million), which is likely why Capcom hasn't said a word about any new chapters since.

Look further down the list and you'll find many titles that Capcom once hailed as great successes without touching the lofty 2 million mark. Even so, you'll notice the lack of many titles that are fondly remembered to this day and went on to receive numerous sequels despite none of them breaking a million (like Ace Attorney, as I mentioned). Something is seriously wrong at Capcom if no one there can figure out how to stay in business without reaching figures that only a small sample of videogames since the dawn of the industry has ever been able to touch.

If Capcom can't figure out how to explore experimental ideas as well as serve long-time fans who want to see new games in their favorite series, all without setting unattainable goals far beyond reason, you'll see the well continue to dry up until nothing is left.

Share this post:

FacebookTwitterLinkedInPinterest

Recent Videos

10 WEIRD Gaming Stories of January 2026

10 WEIRD Gaming Stories of January 2026

Cairn - Before You Buy

Cairn - Before You Buy

CRAZIEST GAME EVER, GTA6 PHYSICAL EDITION DELAYED? & MORE

CRAZIEST GAME EVER, GTA6 PHYSICAL EDITION DELAYED? & MORE

Top 30 NEW Open World Games of 2026

Top 30 NEW Open World Games of 2026

Code Vein 2 - Before You Buy

Code Vein 2 - Before You Buy

Highguard - Before You Buy

Highguard - Before You Buy

Resident Evil Requiem: 10 Things You NEED TO KNOW

Resident Evil Requiem: 10 Things You NEED TO KNOW

10 Nastiest, Craziest & Longest Areas in Video Games

10 Nastiest, Craziest & Longest Areas in Video Games

10 Games Where You Are DEFINITELY EVIL

10 Games Where You Are DEFINITELY EVIL

Category: Updates

Sidebar

Recent Posts

  • Virtua Fighter 5 R.E.V.O. Finally Arrives To Switch 2 This March, Demo Coming In February
  • Crimson Desert’s Latest Trailer Reveals Kliff Does Not Fight Alone
  • Ubisoft Drops Solid Snake Teaser For Rainbow Six Siege
  • Rumor: PS Portal OLED Is Coming Using RDNA5
  • Sega Promises Yakuza Kiwami 3 Is Getting Patched After Demo Gets Poor Steam Reviews

Copyright © 2026 · Gameranx · All Rights Reserved · Powered by Mai Theme